If you have the Script Extender installed you can spawn a copy of the item by putting this into the console TemplateAddTo("34d3470a-e21c-4251-bd75-825dbda3cb09",GetHostCharacter(),1,1)
Only downside to this armor is your spells in the hotbar constantly looking like a disco is going on ... they glow and have the glow lines start from top left and pulse down to bottom right ... and its multiple spells ... LMAO
Yeah, im not sure what makes it pulse with the lines going across. I know i only need EB, but the others i just havent removed yet lol, just grabbed Tome Pact and it added em
Although, i did just figure out i can add Androit toggle to key 1 and its a free action or whatever so i can toggle it on/off in/out of combat with no penalties heh
Would you be able to add a version that uses "quickspell flinger" instead of "androit caster"? The quickspell finger perk comes from the quick spell gloves. Please :)
Edit: I went through the mod pak and armor.txt/passive.txt in the gustav.pak files of the game as well. Did you modify them both or just insert a new passive ability and armor? I'm new to coding/modding and would love to know how to do this.
As for the characteristics, I will not change the functions that the item has, for new functions, new items. As for the abilities, I actually just changed the existing ones, removed the OnShortRest property from the Adroid Caster skill and fixed the display, because at first this ability had to be re-enabled after each cantrip application. I changed the name of hellish rebuke, and also removed the need for a spell slot, it is located in Interrupt_HellishRebuke/ data "Cost".
would i be able to copy/ paste "MAG_Warlock_Quickened_Cantrips_Passive" into the place of "Q_MAG_EXTENDED_TARGET_CANTRIPS_TECHNICAL" inside kharesh.pak? do I also need to make changes to the passive ability like you said inside of passive.txt or will the kharesh.pak take care of that for me? sorry for the questions, I understand not wanting to change the item yourself so if there is a way I can do it for my own use I would like to know how.
No, you need no pak. file, but the files extracted from it, I advise you to look at the following tutorials: https://www.nexusmods.com/baldursgate3/mods/132?tab=description and https://www.nexusmods.com/baldursgate3/mods/90
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BTW with this item you need only one cantrip) - ELDRICH BLAST
I know i only need EB, but the others i just havent removed yet lol, just grabbed Tome Pact and it added em
Although, i did just figure out i can add Androit toggle to key 1 and its a free action or whatever so i can toggle it on/off in/out of combat with no penalties heh
THX!
Edit: I went through the mod pak and armor.txt/passive.txt in the gustav.pak files of the game as well. Did you modify them both or just insert a new passive ability and armor? I'm new to coding/modding and would love to know how to do this.