I'm a little confused on Chain of Judgement. It reads that what you hit gets chained and makes a str saving for radiant damage, but for whatever reason I also have to make that same str save as well? Usually, I also get restrained for 2 turns and take radiant damage since my rogue is higher in dex. Is this intended?
Thank you for your work on this mod! For whatever reason, my wisdom modifier is not being added to my divine points, any advice on how to resolve this?
I have the same issue. Compatibility framework is installed and at the very bottom of load order, and so is Community Library at the top of the load order.
I realize this is a situation where a last loaded subclass mod is overriding all the others but I'm pulling my hair out trying to fix this.
Edit - I moved this mod at the top and other modded subclasses are still gone. I don't get what's going on. Edit 2 - I'm sorry but it must be something with this particular mod. I disabled it (using Mod Uninstaller) and I see all the other modded subclasses.
It's a similar issue to one I've found in a few other mods. Was this made using the official toolkit? It seems to be using a different "UUID" for the Progressions.lsx file and it's not adding the base game subclasses to it.
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I realize this is a situation where a last loaded subclass mod is overriding all the others but I'm pulling my hair out trying to fix this.
Edit - I moved this mod at the top and other modded subclasses are still gone. I don't get what's going on.
Edit 2 - I'm sorry but it must be something with this particular mod. I disabled it (using Mod Uninstaller) and I see all the other modded subclasses.
Love this. I may have to abandon my current run just to try this out