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Caites

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  1. Caites
    Caites
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    NOTES:
    Before suggesting smth - these improvements will not happen here:
    1) two-dimensional grid scaling - vanilla height scaling is full of crutches, I won't dare to mess with width additionally.
    2) filters - just nope.

    Few seconds lag when opening container and non-interactable NPC - these issues have nothing to do to the mod itself if it was properly installed. Keep it in Overrides for BG3MM (or set as a replacer for Vortex) and if you had mod fixer on in your saved game, keep it installed in Overrides too. That's all.

    CHANGE LOG:
    1.66 - updated for HF #16 (controller version of widget). also reverted widget rendering space to vanilla. that should reduce rendering partly beyond the screen in some scenarios, tho there is the cost - space where you can move container. if you prefer previous settings  and use KB/M mostly - don't update.
    1.67 - fixed 6x7 controllers versions, thanks for reporting.
    1.67 - reworked for patch #6.

    1.7 - on multiple requests returned older design (round buttons in top corners, data between them), but with new filter. also tested and deployed vova's edits, they:
    1) ensure widget renders always in the same position, no matter opening you container in the world or from the inventory/hotbar. ths position is right to character panel for 16:9 and 16:10, slightly more far to the right for UW (to avoid ovelapping character/container) on the center of the screen.
    2) allow to move widget to any position on the screen (while it fully visible on the sceen). UW is exception again, not whole screen will be available, but bigger central part. anyway, its more freedom than it used to be on older versions.
    1.71 - added version for people with low vision, grid 6x7, 112% of vanilla size (should be close to pre-patch #6 slot size).

    1.72 - updated for HF #21. Larian fixed sorting with the same filter twice in a row, but quick double-click Type-sorting still doesn't work.
    1.7.6 - updated for Patch 7. 6x7 85% and 6x7 112% won't be supported anymore.
    1.7.9 - updated for patch 8.

    KNOWN ISSUES:
    1) container with zero value of both content and container itself show no gold value at all.
    2) multiple containers will stack one over another, without a shift like it was in vanilla.
  2. m0onzz
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    This may be a rudimentary kind of question, but are the newest versions of your ui mods still compatible with Patch 7 + previous patches? Thank you in advance, your mods are a blessing and your hard work is really appreciated. :)
    1. TheKnightWitch
      TheKnightWitch
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      I'm about to install and test so I'll update here with confirmation if I don't forget :)
    2. Caites
      Caites
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      up-to-date version of my mods are all for up-to-date game, aka patch 8 right now. if you need versions for patch 7, use Old Files, latest before patch 8 update. I don't archive mods, older versions are always available.
    3. evieamity
      evieamity
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      Hiya, I just want to say I really appreciate that you keep old versions available. While It doesn't apply to me here, I cannot tell you how many times I've needed an old version of a file, and the mod author removed the old versions.

      "I could kiss you, but neither of us deserve that."
      ~ Barcus Wroot (1492)
  3. callmechul
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    Thank you so much for updating this mod. :-) 
    1. Caites
      Caites
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      thanks
  4. Slashbyte
    Slashbyte
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    Having a strange bug - 

    I just updated to P7 and updated all my mods accordingly.

    I can't load my save file, and the game says it's because "BetterContainers6x7" is missing.
    However, I clearly have Better Containers 6x7 ver 1.7.6 installed and Enabled on both Vortex and in-game mod manager.

    Can't seem to find a fix, would anyone be able to help?
    1. Caites
      Caites
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      ask on Larian discord #community-help. they might help with Vortex shenanigans. I test things with BG3MM and IGMM only.
    2. Deussq
      Deussq
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      updating to p7 literally 4 days before patch 8 released is insane lmao
  5. Cahooots
    Cahooots
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    Not sure if anyone else has this issue, but although the container menu is shifted to the right with this mod, it still overlaps the inventory UI slightly so that the right-most column of the inventory is mostly covered by the container UI. I've tried with all the possible versions of the mod, but they all have the container UI overlaping the inventory. My resolution is  3840x2160.

    Would anyone know if this is an easy fix to do myself? E.g. if it's possible to move the default opening location for the container just a few more units to the right. I've unpacked the mod, and am assuming if it can be changed, it'd be in Container.xaml, but am not a modder myself and can't tell just from reading through it.
  6. brblostmycrayons
    brblostmycrayons
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    oh no. i don't know which version to grab lol like as a personal issue, idk which one i want, for clarity - aaaaaaaaaaaaaaaaa
  7. Zatriman
    Zatriman
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    I scrolled a few pages and it seems to be just me, but adding this mod(the 8x9 one) to my game causes all of my mods to get cleared out of my game and to not even be recoverable by improrting from a past saved game. Might be conflicting with one of my other mods. I don't have anything else that affects containers. Maybe Cary Limit Increased 9000 or the infinite alchemy/arrows/potions/etc mods?

    edit: Never mind I'm dumb and downloaded the wrong version
  8. x0evenstar0x2
    x0evenstar0x2
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    Hello, thank you once again for updating your mods! Is there any chance of a 1.12 scale version for the low-vision folks (specifically the 6x7 grid)? To my knowledge this is the only mod that increases the actual scale of the grid. Thanks!
    1. Caites
      Caites
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      Available on other site, won't return it on Nexus most likely.
    2. x0evenstar0x2
      x0evenstar0x2
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      Thanks, I found it!
    3. DoraDaDestroyaXOXO
      DoraDaDestroyaXOXO
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      bummer!! I'm blind too and could only use this version in the past lol. where did you find this? they said available on other site, what other site??? Thank you!!
    4. Kestralys
      Kestralys
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      @DoraDaDestroyaXOXO
      You can find that version here.

      @pavelk
      Man, I really appreciate your mods and all the helpful comments you make in the xaml files. I just tried to play a new game on Patch #7 without all your mods and felt the difference immediately. Had to stop and download all the latest versions of your mods again before I could keep playing. Thanks for all the improving tweaks and upkeep. You're a legend 💫
  9. ivankeb
    ivankeb
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    Hello. Not sure if it's just me or if it already been reported, but on my ps5 during split screen container grid is going out of tv screen. 
    1. Caites
      Caites
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      I don't make mods for split screen.
  10. mdrko987
    mdrko987
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    I seem to have an issue where items in containers from Simple Sorting Bags go invisible (No icon and I cant drag them out of the bag), this mod seems to be the culprit. No idea if anyone else is experiencing this?
    1. Caites
      Caites
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      That's a weird report. It isn't hard to check out that Better Containers works fine with vanilla containers. So how exactly issues on your or this mod you mentioned side can be related to my mod?
  11. Sandsplitter
    Sandsplitter
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    Gods you're quick, thank you for the ongoing work!
    1. Caites
      Caites
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      thanks!