Nope, all it does is give an extra attack point if the NPC skips a turn. I DO have a mod that automates party members, and other AI mods exist, but this is not one of them.
Nice... i had overlooked that the recent updates to your AI had removed Hurr Durr, so glad to see the functionality restored here now. Assuming that load order doesn't matter relative to your AI mod?
Pairing it with Mithras666's Infinite Turn Fix for enemies to try to whack-a-mole the turn pause bug into submission.
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Assuming that load order doesn't matter relative to your AI mod?
Pairing it with Mithras666's Infinite Turn Fix for enemies to try to whack-a-mole the turn pause bug into submission.
As always, thanks for your work!
Also, just updated it, forgot to hide a status. No functional change, just less ugly.
Yes the ai wont improve, but atleast I get benefited from this vanilla game bug now.
Still a great mod even if it is just a script that is ported from a different mod you've made.