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ChrisDaWiz93

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ChrisDaWiz93

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About this mod

This mods grants you several spells and powers of the Demigod Dame Aylin.
As well as a little home brewed toggle on the side.

Permissions and credits
   ☽───────────────✧˖°˖☆˖°˖✧───────────────────
                                              
CHILD OF Selûne
     ───────────────────────────────────────────────────────────────────────────
    You gain the Passive:



    You are a Demigod, Blessed with Immortality and Powers From Selûne
    When unconscious, at the start of your turn you recover 1 hit point.
    As if Selûne herself rushes you to your feet.
    You have
    Radiant Resistance

    ──────────────────────────────────────────────────────────────────────────
    The Child of the Moonmaiden Passive Technically makes your character Immortal. But
    (you can still lose the game if the entire party wipes. As this triggers game over)
    ──────────────────────────────────────────────────────────────────────────
    Lunar Flare is a level 2 evocation spell. This spell is available to Dame Aylin, and hits enemies with radiant bolt that deals
    Radiant damage, Holy Fire, and grants Advantage to Attack Roll made against them.
    Description Fire a mote of moonlight that spills roiling
     Holy Fire in a 2m radius where it impacts.
    Properties Cost
    Action +
    Level 2 Spell SlotDamage
    5d6 (5~30)
    Radiant
    Details
    Attack roll
     Range: 18 m / 60 ft
    Creates Area: Holy Fire
    ──────────────────────────────────────────────────────────────────────────
    Lunar Smite is a level 1 evocation spell. It is available to Dame Aylin, which deals radiant damage on-top of weapon damage, and inflicts
     Holy Fire. It cannot be learned by players and is only used by NPCs.
    Description Engulf your weapon in Selûne's light, dealing an additional 1d6
    Radiant damage and inflicting
     Holy Fire on a hit.
    Properties Cost
    ActionCost on hit
    Bonus action +
    Level 1 Spell SlotDamage Normal weapon damage +
    1d6 (1~6)
    Radiant
    Details
    Attack roll
     Range: Normal weapon range
    ──────────────────────────────────────────────────────────────────────────
    Abjure Enemy is an Oath of Vengeance Paladin class action. This ability allows them to Frighten an enemy.
    Description
     Frighten an enemy. They'll be easier to hit and cannot move.
    Fiends and undead have
    Disadvantage on this Saving Throw
    Properties Cost:
    Action +
    Channel Oath Charge Details:
     Range: 18 m / 60 ft
    WIS Save (On Save: Target is
     Slowed instead.)
    ──────────────────────────────────────────────────────────────────────────
    Moonmote is a level 0 evocation spell. This ability decreases enemy movement around you and gives you and your allies extra
    Radiant damage.
    Description Illuminate the area around you with wisps of moonish light that make movement difficult for enemies and bolster your allies' damage.

    At the start of their turn, each hostile creature within the light must succeed a Wisdom
    Saving throw or they must treat the lighted area as Difficult Terrain. Each ally within the light deals an additional 1d4
    Radiant damage on a hit with melee attacks.
    Properties Cost
    Action Details
     Range: 18 m / 60 ft
    Recharge: Long rest
    Concentration
    ──────────────────────────────────────────────────────────────────────────
    Move Moonbeamis a level 2 evocation spell. This spell allows spellcasters to move their
     Moonbeam to a different location, damaging creatures that enter it.
    Description Move the beam of moonlight up to
    18 m / 60 ft. The beam of light damages any creature that enters the beam or starts its turn in the light.

    Properties Cost
    ActionDamage
    6d10 (6~60)
    Radiant per turn
    Details
    CON Save (On Save: Targets still take half damage.)
     Range: 18 m / 60 ft
    AoE: 1 m / 3 ft (Radius)
    Concentration
    ──────────────────────────────────────────────────────────────────────────
    Holy
    Immolation
    Is a toggle Passive.
    When Active you deal an extra 2d10
    Radiant
    Damage on all armed and unarmed attacks.
    You also Gain +3 AC. 
    Accompanied by a Cool
     Holy Fire
    Visual effect on your character.

    All of these things mentioned in Holy Immolation.
    Lasts until you toggle it off. This can be toggled on or off whenever you wish.                       
    ──────────────────────────────────────────────────────────────────────────
    I strongly recommend installing the Easy Toggle Tutorial Chest Summon mod. By kharnethFor potion Users.
    ──────────────────────────────────────────────────────────────────────────

    Feat users can get More Frequent Feats mod or similar mods
    In order to gain More feats when leveling. Donations
    https://www.nexusmods.com/baldursgate3/mods/913
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