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ThePurpleTie1

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ThePurpleTie1

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24 comments

  1. ThePurpleTie1
    ThePurpleTie1
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    I'd like to point out that as of right now these armors are only for Body Type 1 Humans/Elves/Tieflings. They can technically be used with gith, but there will be a lot of clipping.
    There is also a known issue with one of (maybe a couple) armors when playing as a tieflings, as they use human meshes and textures.

    Like I said in the description, this is a WIP and due to the amount of things I want to add, I don't know when and if I will get to some things. I'll do my best though, and I appreciate the love and support I get for these mods.
  2. Deamionzero
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    I noticed that the tops are labelled as light armor while everything else not in the armor folders is labelled as clothing. is this intended? I was hoping to use this as my monk's armor, but the "light armor" tag prevents this, unfortunately.
  3. michaelcarra97
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    love the mod clothes look great but for some reason the camp clothes bag is completely empty
  4. zeroobliv1
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    After a lot of trial and error to figure why this wouldn't let my game load, found out it is not compatible with "NPC visual overhaul" base mod. Game freezes at 95% when loading to the main menu screen. Shame because I am using a face morph from that mod on my tav and literally can't play without it.
    1. ThePurpleTie1
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      Hmm, I'll look into it, I can't imagine why that would be incompatible as the only character records in this mod are custom ones for icon creation.

      Also could you link to the mod because I can't seem to find anything called "NPC Visual Overhaul"
    2. zeroobliv1
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      They took it down off nexus because they weren't happy with some of the faces and wanted to make some changes but their last build is still up for download on paetron here:
      https://www.patreon.com/posts/npc-visual-0-9-2-109280710

      Thanks in advance for taking the time to check. I really like your mod.
    3. ThePurpleTie1
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      I haven't been able to replicate your issue, I used the All In One version, as well as the two required main files. I tried loading them before and after my mod, and I even looked through their file to see in the extremely, and I mean extremely, off chance that we shared a UUID. I didn't find anything that would cause an incompatibility. 

      How did you go about testing it?
      If you have a small load order you could test each one with NPC Visual Overhaul.
    4. zeroobliv1
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      I am pretty much at a loss then. I can't run the two together even when they're the only active mods. But they each run fine without the other alongside my other mods. Tried reinstalling the game, tried both Vortex & BG3MM to install them. At any rate, thanks for looking into it. Appreciate it.
  5. Neeba89
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    Hello there, does the bag that contains these happen to have a UUID? I really love the mod I just dont like using the summon tutorial chest mod if I doN't have to.

    Or maybe there's another way to get these, like from vendors or something? Thanks in advance!
    1. Milchstra8e
      Milchstra8e
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      agree
  6. blightings
    blightings
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    it's like an updated version of basket of equipment! can't wait to try it out :D
  7. ekinney23
    ekinney23
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    Is there anyways you could make the kressa bonedaughter and her crews armor available for male and female love the helm and outfits they got,
  8. MariusSeph
    MariusSeph
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    Nice, nice, thank you :) Glad that you have started with Durge, I am currently playing that :D
  9. KhannRaider
    KhannRaider
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    10/10 mod love it 
  10. yanaaR
    yanaaR
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    hi what hair did you use for your Orin hair w/ bangs?
    1. ThePurpleTie1
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      I took one of the hairs from Shibariwaluigi's NPC Hair Edits and the bangs from braided bunches and made a custom hair.
  11. 8BitBoar
    8BitBoar
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    Neat mod! Looking forward to whatever you come up with and I like the layering approach you mention in your description. Does your armor also work with body type 3?
    1. ThePurpleTie1
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      Unfortunately no, that has been lower on the to do list as I had to redo the mod from scratch to get it into patch 7.