HELLO NEXUS COMMUNITY :) I'm sorry for neglecting my Nexus page, to be honest I forgot I put it on here cause it's just easier to use the in-game manager with Mod.io.
Anyway, for those who are unaware, update 6.9 is the final (final) update for Cosmic Sorcery. (Update 5 was the previous final update but I just forgot to upload it here lmao)
As far as I am aware there are no bugs left to fix, any VFX that doesn't work is a result of a conflicting mod, not a bug in Cosmic Sorcery.
Quick FAQ: There will likely never be a "balanced" version of this mod Astral Ascension is toggleable now (for those of you who got sick of the glowing) A lot of requested stuff got tweaked/fixed, for more in-depth patch notes check the mod.io page and look at the previous versions.
For whatever reason I was not able to deactivate the gaseous form from this mod. I had to have someone else cast a normal gaseous form to overwrite it and I could return to normal. Not sure what's going on there.
gaseous form is concentration iirc - you can just click on the small X beneath your character portrait (bottom action bar, left side) to cancel the concentration and you will drop the form
This is a fun mod to use in Trials of Tav. I wouldn't use it in a regular playthrough because by level 10 you straight up become god but if you have a save where you just mess about with mods, this is a very fun one to try out. The VFX really makes my character feel like a walking nuke.
That said, I'd like the version of this mod that isn't OP, it has a very fun flavour.
This is honestly the best subclass mod for BG3 hands down in my opinion. Yes it's insanely overpowered, but the work put in and the creativity shown here are like nothing else I've seen. I sincerely hope you make more subclass mods, or just more mods in general, because your work is unique and fantastic.
Not sure how complete this mod is, but if you are looking for anything to update, adding the umbral transport purple blip from the gauntlet of shar to the warp move would look great.
On the console side of this mod, the supernova will instantly crash my ps5 into oblivion. I haven't stopped laughing over how overpowered these spells are.
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I'm sorry for neglecting my Nexus page, to be honest I forgot I put it on here cause it's just easier to use the in-game manager with Mod.io.
Anyway, for those who are unaware, update 6.9 is the final (final) update for Cosmic Sorcery. (Update 5 was the previous final update but I just forgot to upload it here lmao)
As far as I am aware there are no bugs left to fix, any VFX that doesn't work is a result of a conflicting mod, not a bug in Cosmic Sorcery.
Quick FAQ:
There will likely never be a "balanced" version of this mod
Astral Ascension is toggleable now (for those of you who got sick of the glowing)
A lot of requested stuff got tweaked/fixed, for more in-depth patch notes check the mod.io page and look at the previous versions.
Thank you for supporting my mod!
1) I can't mismiss the Gaseous form either. The character stays trapped in that form
2) I miss the Vfx effects that are shown in the screenshots
Those are two reasons why i would saym this mod needs an update.
So yeah, i don't care about the colors of the spells, i would rather see them work ....
But that is fixed now!
Sadly the Gaseous form from this mod can stll noit be dropped. But one can work around that by learning the regulare Gaeous form from other sources.
But still, it would be great if the mod could get a fix or update. ;)
That said, I'd like the version of this mod that isn't OP, it has a very fun flavour.