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Christos

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christosz

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26 comments

  1. Lumaterian
    Lumaterian
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    Hey, love this mod! Just wanted to say I edited it to allow it to work with some modded subclasses (specifically Oath of Glory/Oath of the Watchers by BigGreenMako and Oath of Conquest by Havsglimt) by just using your version of the base subclass armor that those subclasses borrow the tenets from.

    Not sure if you're interested in adding it/making an optional file for other people but just in case I thought I'd mention it to you and include the changes I made which probably uses way too much text but this is my first time trying something like this. As long as this loads after the subclass mod it should overwrite it I think? That's what I did anyway and it worked. new equipment "EQP_CC_Paladin_Watchers"
    add initialweaponset "Melee"
    add equipmentgroup
    add equipment entry "WPN_Longsword_PaladinsOath"
    add equipmentgroup
    add equipment entry "ARM_DeathKnight_Shield"
    add equipmentgroup
    add equipment entry "WPN_Warhammer"
    add equipmentgroup
    add equipment entry "OBJ_Potion_Healing"
    add equipmentgroup
    add equipment entry "OBJ_Potion_Healing"
    add equipmentgroup
    add equipment entry "ARM_Boots_Leather"
    add equipmentgroup
    add equipment entry "ARM_PlateMail_Body_Paladin_Ancients"
    add equipmentgroup
    add equipment entry "OBJ_Scroll_Revivify"
    add equipmentgroup
    add equipment entry "WPN_Javelin"
    add equipmentgroup
    add equipment entry "WPN_Javelin"
    add equipmentgroup
    add equipment entry "OBJ_Keychain"
    add equipmentgroup
    add equipment entry "OBJ_Book_Paladin"
    add equipmentgroup
    add equipment entry "OBJ_Bag_AlchemyPouch"
    add equipmentgroup
    add equipment entry "ARM_Camp_Body"
    add equipmentgroup
    add equipment entry "ARM_Camp_Shoes"
    add equipmentgroup
    add equipment entry "OBJ_Backpack_CampSupplies"

    new equipment "EQP_CC_Paladin_Glory"
    add initialweaponset "Melee"
    add equipmentgroup
    add equipment entry "WPN_Longsword_PaladinsOath"
    add equipmentgroup
    add equipment entry "ARM_DeathKnight_Shield"
    add equipmentgroup
    add equipment entry "WPN_Warhammer"
    add equipmentgroup
    add equipment entry "OBJ_Potion_Healing"
    add equipmentgroup
    add equipment entry "OBJ_Potion_Healing"
    add equipmentgroup
    add equipment entry "ARM_Boots_Leather"
    add equipmentgroup
    add equipment entry "ARM_PlateMail_Body_Paladin_Devotion"
    add equipmentgroup
    add equipment entry "OBJ_Scroll_Revivify"
    add equipmentgroup
    add equipment entry "WPN_Javelin"
    add equipmentgroup
    add equipment entry "WPN_Javelin"
    add equipmentgroup
    add equipment entry "OBJ_Keychain"
    add equipmentgroup
    add equipment entry "OBJ_Book_Paladin"
    add equipmentgroup
    add equipment entry "OBJ_Bag_AlchemyPouch"
    add equipmentgroup
    add equipment entry "ARM_Camp_Body"
    add equipmentgroup
    add equipment entry "ARM_Camp_Shoes"
    add equipmentgroup
    add equipment entry "OBJ_Backpack_CampSupplies"

    new equipment "EQP_CC_Paladin_Conquest"
    add initialweaponset "Melee"
    add equipmentgroup
    add equipment entry "WPN_Longsword_PaladinsOath"
    add equipmentgroup
    add equipment entry "ARM_DeathKnight_Shield"
    add equipmentgroup
    add equipment entry "WPN_Warhammer"
    add equipmentgroup
    add equipment entry "OBJ_Potion_Healing"
    add equipmentgroup
    add equipment entry "OBJ_Potion_Healing"
    add equipmentgroup
    add equipment entry "ARM_Boots_Leather"
    add equipmentgroup
    add equipment entry "ARM_PlateMail_Body_Paladin_Vengeance"
    add equipmentgroup
    add equipment entry "OBJ_Scroll_Revivify"
    add equipmentgroup
    add equipment entry "WPN_Javelin"
    add equipmentgroup
    add equipment entry "WPN_Javelin"
    add equipmentgroup
    add equipment entry "OBJ_Keychain"
    add equipmentgroup
    add equipment entry "OBJ_Book_Paladin"
    add equipmentgroup
    add equipment entry "OBJ_Bag_AlchemyPouch"
    add equipmentgroup
    add equipment entry "ARM_Camp_Body"
    add equipmentgroup
    add equipment entry "ARM_Camp_Shoes"
    add equipmentgroup
    add equipment entry "OBJ_Backpack_CampSupplies"
    1. Markazorax
      Markazorax
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      If I wanted to add this to my game, how would I make that work?
      Do I need a special program to make the mod or is this just a notepad file?
  2. ThePhantomX64
    ThePhantomX64
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    wait paladins never where proficient in heavy armor? i always thought they where even in 5e.
    1. christosz
      christosz
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      Yeah they are. I believe they normally start with chain mail; but for whatever reason in this game they start with medium armor, this mod resolves that
    2. ThePhantomX64
      ThePhantomX64
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      Honestly, it baffled me on the fact they even had medium armor. On one hand, I get maybe they are like a brand new paladin but on the other Paladins are known for the heavy armor and some people might want to rp with heavy armored paladin.
    3. Starstruck91
      Starstruck91
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      Generally speaking when you start an adventure as a 1st level Paladin you're not gonna have heavy armor, let alone Full Plate like this. Paladins may be known for Heavy Armor but starting with Chainmail is the authentic rookie experience.
    4. mr3cman
      mr3cman
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      • 1 kudos
      yeah it's kinda weird that none of the classes in this game start with heavy armor, even the ones that are supposed to like paladin...
  3. sain223
    sain223
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    Awesome mod I have a small request to change the boots to the metal ones. The vanilla paladin boots look goofy as hell with the +1 plate set.
    1. christosz
      christosz
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      I'll see if I can get round to it as a stand alone file. FWIW you can buy boots in act 1 I believe in druids grove, or you can use cheat engine or an item spawner mod to add it. 
    2. mrluigi023
      mrluigi023
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      can i use tutorial chest as a mean to spawn the armors and weapons?
  4. koma0417
    koma0417
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    I don't know how to apply it.
    1. christosz
      christosz
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      How you apply the mod?
      The easiest way would be to use BG3 mod manager. https://github.com/LaughingLeader/BG3ModManager
  5. MiniSleater
    MiniSleater
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    Great mod, and will definitely use it for my next playthrough, I was just curious why make it a 15 AC plate mail, and not chain mail like base 5e?
    1. Robb113
      Robb113
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      I second this question, and would love to see a version with AC 16 instead if at all possible. Please and thank you!
  6. Kimnokmar
    Kimnokmar
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    • 2 kudos
    Hi is there anyway you could add the sword to a vender, so those of us who have already started the game can grab one. It looks awsome! 
    1. christosz
      christosz
      • member
      • 0 kudos
      I'll consider it; But even easier than that you can add it to your inventory with cheat engine.

      1c7cd22f-3869-4de8-ad63-160a913e9829 <- Sword
      5b8fe99f-56d9-48a8-a9d0-8290ebae6461 <- Deathknight Shield.
      a455f1a1-acc6-4fce-a09e-111aceced98a <- Devotion
      bed301f2-cbb8-492f-b94a-597dfc119b3c <- Vengeance
      e4daf34d-053c-471a-9171-92fa9b4db4af <- Ancients

      You can grab cheat engine from here https://fearlessrevolution.com/viewtopic.php?t=13996
  7. nocturnPhoenix
    nocturnPhoenix
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    This is a really cool addition for an alternate start, but I noticed that the sword doesn't have any of its extra attack options, just the normal swing. I'd love to use it because it looks great, but I'll probably end up just sticking with the warhammer instead.
    1. christosz
      christosz
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      Yeah I've just spotted that too; I will fix it
    2. christosz
      christosz
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      • 0 kudos
      Fixed now. Download it and give it a whirl!
  8. EdAlexey
    EdAlexey
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    Idk why but it doesn't show the armor, just the sword, and this mod looks soooooooo cool aaaaaaa idk what to do, already tried changing my load order, i'm using the fix, nothing works :(
    1. christosz
      christosz
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      What other mods are you using? I can try to replicate the issue
    2. EdAlexey
      EdAlexey
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      Hey, those are the mods on this order, already tried disabling some and doing tests and nothing really working


      ModFixer
      ImprovedUI
      Baske tEquipment Camp Clothing
      Basket Equipment SFW
      Shiny Paladins
      Eyes Of The Beholder
      Loulette Head Mix
      Abberation Eyes
      Arcane Dice Set
      Karlach Replacer
      Karlach Replacer Optional Eyes Flame
      Karlach Replacer Optional Armor
      Horns of Faerun
      Books Note Zero Weight
      Losg Rest Guidance
      Guidance Enhanced
      Highlight All
  9. MHskyrim
    MHskyrim
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    • 1 kudos
    Wow this even works with Muscular Male Dragonborn! Well done!
  10. Invictarum
    Invictarum
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    • 0 kudos
    What are the chances of doing monk next :o