hey i love this mod so much, but im running into an issue of the toggle for the oath-breaker tag keeps disabling itself. just was wondering if anyone else had been experiencing this issue. i can give some other paladin related mods im using if that helps any. :D
Thank you so much for this mod. I've been using it with no issues up until patch 8. I made a new Oathbreaker with the latest version of this mod today. All the toggles disappeared when I took a long rest. I didn't notice at first until I did something which broke my oath (Despite already being an Oathbreaker!). Then the Oathbreaker knight showed up. I spoke to him to see what would happen and he offered to allow me to become an oathbreaker. At that point the game crashed.
Only other mod I'm using is "Additional dyes for Armour". Both are installed from the in-game mod menu.
Unfortunately still able to break oath on 1.8.1.6. Just in case it is just affecting me, here are my circumstances. I dled via ingame manager on a preexisting save file created within the new update of the game. I have other mods but non that interact with levels or subclasses. This is my first subclass mod. I was an oathbreaker normally and then redeemed my oath for 1k and respeced to this class. I then made a deal with the hag and it broke my oath. I checked to see if I could still respec or if I could sleep it off. Neither worked.
Awesome looking mod. When you disable the oathbreaker dialogue options, does another subclass dialogue option take its place? If not, how hard would it be for me to go in and make it trigger vengeance paladin dialogue options? Would I have your permission to do that?
G'day mate. I've kept this entirely open source and you can find everything for it on the GitHub repository. I've been meaning to do an update so "regular" Oathbreakers don't get the toggle to avoid confusion, so I could look at adding other toggle options whilst I look at it..
Late reply I know but if you talk to sarevok as a paladin he'll mention how you came to him and the other members of the tribunal years ago after you slaughtered most of the members of your paladin order.
Ohhh, explains why I never got to see that dialogue. It does seem to make sense, and quite frankly fits a lot better than the head canon sorcerer that some people seem to have. Thanks! Never too late :)
I have to go back 10 hours in my run because warlock subclass is glitched and my oathbreaker paladin npc is glitched too! If I had this mod I would not have had all that grief... wonder if it lets me reset my stats at withers withouth having to go trought the paladin npc...
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Only other mod I'm using is "Additional dyes for Armour". Both are installed from the in-game mod menu.
Edit: Yep, easily replicated. There may be a few more changes to the internal logic with this patch than I thought, so I'll have a tinker today.
Just in case it is just affecting me, here are my circumstances.
I dled via ingame manager on a preexisting save file created within the new update of the game. I have other mods but non that interact with levels or subclasses. This is my first subclass mod.
I was an oathbreaker normally and then redeemed my oath for 1k and respeced to this class.
I then made a deal with the hag and it broke my oath. I checked to see if I could still respec or if I could sleep it off. Neither worked.
Wait, what? For all the Durge runs I've played, I don't remember reading that.
If I had this mod I would not have had all that grief... wonder if it lets me reset my stats at withers withouth having to go trought the paladin npc...