I thought 25 was still weak, gave him 150. Also he's a dog, so made sense to double his movement too. Makes up for his lack of attacks (unless you use collars. Still though, I made these changes for myself, and I'm using a level 20 mod with enemy scaling so my party takes a beating).
np bud, super easy to do. All it is is text files and a few incredibly easy to read bits of code.
If you're interested in it, you use lslib, second tab. You extract the pak, change the files, then rebuild the pak on the same tab.
Extracting a BUNCH of mods and looking through their files is how I found out how to add stuff like spells and attacks and all that. It's really easy to read, there's very little "code" if all you're doing is modding a mod. I like messing with things to fine tune em but I can't code for s#*! so BG3 gear is fun to mess with because of how easy it is.
lol nice. I wonder how that'll work with my Valkrana stuff - my battles regularly spawn dozens of skeletons, zombies, just general undead. I wonder if it'll just spawn dogs instead
Works fine with patch 7, my edits with health changes:
https://drive.google.com/file/d/1-9glPy5bhbPCXLz0rsr0wqv6yGBfjnKr/view?usp=sharing 50 health
https://drive.google.com/file/d/1--aA6ij5MQbRGKE9t8nVk-HCKn_iPRM-/view?usp=sharing 150 health
I did these a while ago (well I did the 150 health a while ago, some dude just asked for the 50 health and it's xmas so ho ho ho and all that'll that. All I did was change a number, props to oogabooga66 (lol) for the original mod.
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That being said, coming back to update mods every 2-3 weeks is unrealistic for a game I no longer play.
Mods may or may not work with updates.
https://drive.google.com/file/d/1--aA6ij5MQbRGKE9t8nVk-HCKn_iPRM-/view?usp=sharing
If you don't know what the collars are https://www.nexusmods.com/baldursgate3/mods/2205
If you're interested in it, you use lslib, second tab. You extract the pak, change the files, then rebuild the pak on the same tab.
Extracting a BUNCH of mods and looking through their files is how I found out how to add stuff like spells and attacks and all that. It's really easy to read, there's very little "code" if all you're doing is modding a mod. I like messing with things to fine tune em but I can't code for s#*! so BG3 gear is fun to mess with because of how easy it is.
And it works, I can now have 7 improved Scratches with 150 HP each. :D
https://drive.google.com/file/d/1-9glPy5bhbPCXLz0rsr0wqv6yGBfjnKr/view?usp=sharing 50 health
https://drive.google.com/file/d/1--aA6ij5MQbRGKE9t8nVk-HCKn_iPRM-/view?usp=sharing 150 health
I did these a while ago (well I did the 150 health a while ago, some dude just asked for the 50 health and it's xmas so ho ho ho and all that'll that. All I did was change a number, props to oogabooga66 (lol) for the original mod.
Don't get this mod, as it is outdated