All you have to do is. 1. start the toolkit and make a project. 2.load into a level (where merchant is going to be.) 3. design the merchant by putting a random npc character down, open the side panel and changing its appearance, stats etc. 4. tick the trader box and set the trader items and vendor gold. 5. save, right click on the character in assets and export to root template. 6. set up splines (just search spline) then copy the Spline ID. 7. set up patrol anubis (click on ... next to it) via the side panel, then edit and paste the Spline ID in the anubis config, save. done.
Nice mod! I was looking for something to sell my wares easily. It'd be cool if the merchant could be a random one of the nine. Maybe changing after long rests, or individual camp visits. Is that possible, and if so, do you plan on making that?
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1. start the toolkit and make a project.
2.load into a level (where merchant is going to be.)
3. design the merchant by putting a random npc character down, open the side panel and changing its appearance, stats etc.
4. tick the trader box and set the trader items and vendor gold.
5. save, right click on the character in assets and export to root template.
6. set up splines (just search spline) then copy the Spline ID.
7. set up patrol anubis (click on ... next to it) via the side panel, then edit and paste the Spline ID in the anubis config, save.
done.