Baldur's Gate 3
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Created by

Sqwero

Uploaded by

Sqwero

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Safe to use

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About this mod

All dyes in the game are now reusable.

Permissions and credits
All dyes in the game are now reusable.

There are three files. Main file makes all dyes reusable. First optional file also adds all dyes to the tutorial chest. Second one adds all dyes to the tutorial chest and and Arron the Grove vendor. Use only one file.

How to Install?
Requires Full Release Mod Fixer

Manager:
  • Extract the .pak into AppData\Local\Larian Studios\Baldur's Gate 3\Mods
  • Activate the mod in your Baldur's Gate 3 Mod Manager
  • Save the Load Order

Manual:
  • Extract into AppData\Local\Larian Studios\Baldur's Gate 3\Mods
  • Ensure the .pak file is named "InfiniteDyes"
  • Go to AppData\Local\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public
  • Edit modsettings.lsx and add the block of text found in the modInfo.txt file in the mod folders root
  • Set modsettings.lsx to "Read Only"

XML file:
<?xml version="1.0" encoding="UTF-8"?>
<save>
<version major="4" minor="0" revision="0" build="10"/>
<region id="Config">
  <node id="root">
<children>
<node id="Dependencies"/>
<node id="ModuleInfo">
  <attribute id="Author" type="LSWString" value="Sqwero"/>
  <attribute id="CharacterCreationLevelName" type="FixedString" value=""/>
  <attribute id="Description" type="LSWString" value=""/>
  <attribute id="Folder" type="LSWString" value="InfiniteDyes"/>
  <attribute id="GMTemplate" type="FixedString" value=""/>
  <attribute id="LobbyLevelName" type="FixedString" value=""/>
  <attribute id="MD5" type="LSString" value=""/>
  <attribute id="MainMenuBackgroundVideo" type="FixedString" value=""/>
  <attribute id="MenuLevelName" type="FixedString" value=""/>
  <attribute id="Name" type="FixedString" value="InfiniteDyes"/>
  <attribute id="NumPlayers" type="uint8" value="16"/>
  <attribute id="PhotoBooth" type="FixedString" value=""/>
  <attribute id="StartupLevelName" type="FixedString" value=""/>
  <attribute id="Tags" type="LSWString" value=""/>
  <attribute id="Type" type="FixedString" value="Add-on"/>
  <attribute id="UUID" type="FixedString" value="74b4r77f-22c3-4e78-915b-4cf795ec2b86"/>
  <attribute id="Version" type="int32" value="268435456"/>
  <children>
<node id="PublishVersion">
<attribute id="Version" type="int32" value="268435456"/>
</node>
<node id="Scripts"/>
<node id="TargetModes">
<children>
  <node id="Target">
<attribute id="Object" type="FixedString" value="Story"/>
  </node>
</children>
</node>
  </children>
</node>
</children>
  </node>
</region>
</save>