Hi. on last update I only cleaned up some junk I today sitting on Vortex file - I don't have this notification. I think u could ignore it, mb some notification bug or something
I've already reinstalled and it's still doing it. It was fine before one of your updates and none of the others are doing it. The only way I can make it go away is by starting a new game but I think it would just keep disabling.
EDIT: Tried on new save after reinstalling and it still happens. Perhaps it's a conflict but not sure what with as previously there were no conflicts and I have not installed any dragonborn mods since then except your updates.
before one of your updates - change log literally: CCIcons, junk cleanup If u think old version better just download it. It's avalable I have not installed any dragonborn mods - i don't know why u think that only dgb mods could conflict with any dgb mods - it's not work like that at all
You haven't even suggested what mods it could conflict with.... Do you expect all users to know exactly how your mod works?
If it's not a conflict (which you've not been helpful in elaborating on) then it's probably your mistake if all you did was minor adjustments and now it's having adverse effects on user save files.
I think I'll just avoid it entirely if this is the kind of user "help" that's given.
You haven't even suggested what mods it could conflict with - cause shouldn't conflict with anything, as I told u this update bug is Larians modmanager thing + I'm not some sorcerer to look at what u have without screenshots/ to predict what other modders use in they files
I think I'll just avoid it entirely if this is the kind of user "help" that's given - ok for me. All what happen when I delete my mods in mid game -I only need to randomise appearence in mirror. That's all. Never had anything like: can't load something cause my mod missing. And I do that a lot. I recording on my own old saves which had all sorts of orders with my mods with lots of dif versions
As example: This is the save with 100% dif versions, mod order - so I know modmanager inside will tell me a lot of things and I expect it to I opening it on current version of all mods even more it was nontoolkit playtrough before and I moved it to toolkit ones couple saves ago
so if u can't load save check other mods that u added I sensed u troubleshooting article and it says litwerally: 3) Create new mod order only with my mods a) If your problem fixed after that - you have conflict with some mod. To find which add mods one by one. b) Orange mods leave some changes in code even if deleted completely c) Some mods could influence others even if they in "Inactive mods" section
I dunno why do u expect me to guess what mods u have and do it for u
Yeah definitely not worth it to remove ALL my mods just to make sure yours works alone when you say there shouldn't be a conflict with any other mod. Doesn't make sense, especially when you're also suggesting it's probably conflicting with a mod I have and that I should find out which x'D Only other mods I've had that showed as disabled when trying to reload saves on a new game immediately after installing them were outdated ones... The hundreds of other mods I'm using have no issues staying enabled.
As I've stated repeatedly, it was working fine until one of your MANY updates (seriously never known anybody to update so many times in a week lol). I've been testing a heavily modded load order whilst playing a vanilla save on the side and I've loaded and reloaded enough times to know that no mods were warning of being disabled except for individual occasions where I was ruling out old mods after having deleted mod fixer from them. I don't understand how you can insist it's just a mod manager issue when it clearly isn't...
As I showed u in the video- even if mods deleted/disabled it do not break saves. You telling me that SOMETHING disabling my mod and that breaking your game I'm showing you that even if something disabling my mod it will not break the save You have something that disabling mods AND breakinmg your save So blame some other mod u have
If u don't want to spend your time to find what exactly it is - your own choice do not spend time on it, don't know why i should spend mine
I am not going to explain to you another time that it is only your mod disabling and preventing the save from loading.
If I start a new game without your mods and reload a save, it's fine. No mods disabled. No infinite loading screen.
Nobody is going to play with only your mods installed. You don't even seem interested in ascertaining what the conflict is outside of me testing each and every one individually... You say it's not as simple as only DGB mods interfering but fail to offer any alternative suggestions of at least where to start. Many mod authors care about at least encouraging if not maximising compatibility and finding potential mistakes and spend a great deal of effort and time doing so, so please accept my apologies for mistaking you for one of them.
How can I remove the chin like in the screenshots? I downloaded all the requirements and have them in the proper load order but I am not able to remove them
19 comments
I today sitting on Vortex file - I don't have this notification. I think u could ignore it, mb some notification bug or something
I can't do anything in the mod itlelf to fix Larian's bug
you'll find in troubleshooting how to reinstall cleanly
Deinstallation
Deleting mid game link
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Bugs?
Troubleshooting link
EDIT: Tried on new save after reinstalling and it still happens. Perhaps it's a conflict but not sure what with as previously there were no conflicts and I have not installed any dragonborn mods since then except your updates.
If u think old version better just download it. It's avalable
I have not installed any dragonborn mods - i don't know why u think that only dgb mods could conflict with any dgb mods - it's not work like that at all
If it's not a conflict (which you've not been helpful in elaborating on) then it's probably your mistake if all you did was minor adjustments and now it's having adverse effects on user save files.
I think I'll just avoid it entirely if this is the kind of user "help" that's given.
I think I'll just avoid it entirely if this is the kind of user "help" that's given - ok for me. All what happen when I delete my mods in mid game -I only need to randomise appearence in mirror. That's all. Never had anything like: can't load something cause my mod missing.
And I do that a lot. I recording on my own old saves which had all sorts of orders with my mods with lots of dif versions
As example:
This is the save with 100% dif versions, mod order - so I know modmanager inside will tell me a lot of things and I expect it to
I opening it on current version of all mods
even more it was nontoolkit playtrough before and I moved it to toolkit ones couple saves ago
so if u can't load save check other mods that u added
I sensed u troubleshooting article and it says litwerally:
3) Create new mod order only with my mods
a) If your problem fixed after that - you have conflict with some mod.
To find which add mods one by one.
b) Orange mods leave some changes in code even if deleted completely
c) Some mods could influence others even if they in "Inactive mods" section
I dunno why do u expect me to guess what mods u have and do it for u
SAME save if ALL my mods gone midgame:
As I've stated repeatedly, it was working fine until one of your MANY updates (seriously never known anybody to update so many times in a week lol). I've been testing a heavily modded load order whilst playing a vanilla save on the side and I've loaded and reloaded enough times to know that no mods were warning of being disabled except for individual occasions where I was ruling out old mods after having deleted mod fixer from them. I don't understand how you can insist it's just a mod manager issue when it clearly isn't...
You telling me that SOMETHING disabling my mod and that breaking your game
I'm showing you that even if something disabling my mod it will not break the save
You have something that disabling mods AND breakinmg your save
So blame some other mod u have
If u don't want to spend your time to find what exactly it is - your own choice do not spend time on it, don't know why i should spend mine
If I start a new game without your mods and reload a save, it's fine. No mods disabled. No infinite loading screen.
Nobody is going to play with only your mods installed. You don't even seem interested in ascertaining what the conflict is outside of me testing each and every one individually... You say it's not as simple as only DGB mods interfering but fail to offer any alternative suggestions of at least where to start. Many mod authors care about at least encouraging if not maximising compatibility and finding potential mistakes and spend a great deal of effort and time doing so, so please accept my apologies for mistaking you for one of them.
Have a nice day.