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wtfbengt

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wtfbengt

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About this mod

Uses script extender to multiply all spell casters choice of spells and spell slots when leveling up! Works for all classes, vanilla or modded. Patch 8 Tested.

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Simple mod to let you choose more spells when leveling up. Works for all classes, vanilla or modded.
As of 1.5 now also spell slots and sorcery points all secondary resources!

Uses MCM to decide the multiplier. Also, pro tip: You can ctrl + click any slider to write a number instead of dragging it around.

Important note: The MCM setting is only loaded upon booting up the game. So if you change it, you need to restart
your game for the change to take effect. This does not mean start a new playthrough, just close and re-open Baldur's Gate 3.


Load order shouldn't matter.

Safe to install/uninstall mid playthrough.

Current version has 2 mediocre ways to exclude cantrips, as for the life of me I can't figure it out.

First method is just not increasing choice if the spell list has an AlwaysPrepared tag, like cantrips do. Though this will cause some false positives with classes that use alwaysprepared spells, such as Mind Weaver.

Second method is more reliable, it just excludes the first spell list if there are multiple, since almost no classes choose only cantrips and no spells. Though again, this will cause some false positives again, for example it will still increase the cantrip choices of clerics and druids.

If anyone has a better method to detect if a spell list contains cantrips please let me know.

Special thank you to:
MuffinGrande
And the homie chatgpt