Because I didn't insert them. The reason for that is due to bugs in some perks not applying correctly. E.g. The extra DEX or STR (Tavern Brawler). Also, balance wise, since some perks being chosen at level 1 would be kinda overpower, if paired with the right classes.
Sorry, can you explain a little bit more? I think this mod just allows human race to select one more feat at the start of the game, at no expense I guess?
Glad someone finally figured out a way to get a mod like this too work. Do you think you'll be able to add more feats in the future? Like Ritual Caster or moderately armored?
I haven't tried it, but probably doesn't. Even trying to implement some vanilla feats is wonky (at least to me), that is why I only have those implemented.
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Do you think you'll be able to add more feats in the future?
Like Ritual Caster or moderately armored?