About this mod
Adds 6 new backpacks/containers that, similar to the Camp Supplies Sack, automatically add items of the correspondent type. Scrolls, Potions/Elixirs, Poisons/Coatings, Arrows, Grenades/Explosives and Books are supported.
- Requirements
- Permissions and credits
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Translations
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- Changelogs

Adds 6 new backpacks/containers that, similar to the Camp Supplies Sack, automatically add items of the correspondent type. Scrolls, Potions/Elixirs, Poisons/Coatings, Arrows, Grenades/Explosives and Books are supported. Check screenshots to see each one.
You can also install this mod mid-playthrough without issues.
The containers are all found inside the Chest of Containers (created so it doesn't clutter inventory and so they don't conflict with other items), which itself is found at various locations:
- One is granted immeadatly upon installing the mod and loading your save, found at your Camp Chest.
- One is inside the Tutorial Chest in the Nautiloid.
- The following NPC vendors sell the Chest too:
- Arron, Emerald Grove, Act 1
- Quartermaster Talli, Last Light Inn, Act 2
- Danthelon, Rivington, Act 3
Disclaimer: do not sell the sorting containers to vendors. If you want to dispose of them for any reason, just throw them away or put them back into the Chest of Containers and then sell/get rid of the Chest.
Some of my other mods
College of Dance - Bard Subclass PHB2024: Brings the College of Dance Bard Subclass introduced in the new DnD Player's Handbook 2024. The College of Dance practice a way of being in harmony with the whirling movements of the cosmos that flow through all creation, emphasizing agility, speed and grace. This mod is also compatible with Level 20 mods!
Better Poison Equipment: Enhance your Poison builds! New Armor and Staff with new spells, new passives and feat, and rework of existing Poison-themed equipment. Great for Necromancer playthroughs!
Dragonborn Breath Weapon Enhanced: This mod reworks the Breath Weapon of Dragonborn inspired by Fizban's Treasury of Dragons book and some additional adjustments of my own. New abilities, charge-based system, create elemental surfaces and apply status, comaptibility with Extra attack and more!
Eldritch Knight Plus! - New Passives, Rebalancing and MORE!: my big mod of changes to Eldritch Knight to make it a more balanced, fun and specially viable class in the context of Baldur's Gate 3's game-balance. A lot of changes, chief among them a rebalanced spell progression and new passives. Compatible with this mod and Argelia's OneDnD Fighter 2024 mod.
OneDnD - Eldritch Knight - War Magic and Improved War Magic: my OneDnD War Magic and Improved War Magic mod. Built on top of Argelia's OneDnD Fighter mod (that implements War Magic of OneDnD), this mod applies many bugfixes and upgrades to Argelia's War Magic implementation and additionally adds a new implementation to also include Improved War Magic (learned at lvl 12 of Eldritch Knight).
Closing words
If you enjoyed the mod, I would love for you Endorse it and Vote for it to be Mod of the Month. And if you would like to buy me a coffee/tip me as thanks for my mod creation (click image) I would highly appreciate it:
