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This page was last updated on 02 May 2024, 11:46PM
- Changelogs
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Version 2.2.6.0
- SE Origin Picker
- CL_conditions.khn Updates
- OneDnD Barbarian Updates
- OneDnD Monk Updates
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Version 2.2.5.0
- Ability List Updates.
- Starry Wisp updates.
- Class Tags Update.
- New Script functions.
- Pact weapons persist through resting.
- Adv/Disadve for conditions passives.
- CL_RacialProficency Action Resource Fix.
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Version 2.2.4.0
- Reorder OneDnD Files by RandoRuda
- OneDND Invocations - Otherworldly Leap by RandoRuda
- Console Debug Utilities: DoIterative() - For each item in an array, perform a given function IterativeKeyDump() - Dumps the Keys of an array console, taking in an optional function to filter results, and a boolean to flesh the keys. IterativeValueDump() - Dumps the Values of an array to the console, taking in an optional function to filter results, and a boolean to flesh the values. FleshVal() - Accepts a value and a string type. If type is "Stats", fleshes the value as a Stats object. If the type is "Entity," fleshes the value as an entity. Otherwise flesh the value as Static Data. TeleportToWaypoint() - Wrapper function for Osi.TeleportToWaypoint, accepting a waypoint ID and a character ID. Character ID defaults to GetHostCharacter().
- DictUtils.Backgrounds() - Function to help map Backgrounds.
- UUID Dictionary for Waypoints
- UUID Dictionary for Background Tags
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Version 2.2.3.0
- Magical Cunning Update 2024-01-12 by RandoRuda
- Add CL_HasLightArmor() & CL_HasMediumArmor() by RandoRuda
- Updoot VFX by RandoRuda
- Character Scale 75-125 by RandoRuda
- OneDnd Pact of the Blade by juumeijin
- Barbarian Short Rest Rage Recovery by RandoRuda
- Updates to Alter Weapon, Fire Shield, Ice Barrier, Lightning Shield, Glamour, Charming Touch, Demoralizing Touch, Frenzying Touch, Heroic Touch, and Spellstrike
- Custom Icons for Alter Weapon, Fire Shield, Ice Barrier, Lightning Shield, and Frenzying Touch
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Version 2.2.2.0
- Update OneDnD_PatronSpells.SpellLists.lsx by RandoRuda
- OneDnD Magical Cunning by RandoRuda
- Update OneDnD_PatronSpells.SpellLists.lsx by RandoRuda
- OneDnD Update 2024-01-10 by RandoRuda
- ClassDescriptions.lua Filled out by velnirsworkshop
- Fix for Death Knight's False Life showing up as a free upcast
- Add Utils.ToInteger() to NumberUtils
- Ensure EntityUtils is loaded
- ActionResourceUtils Functions:
CLUtils.LoadSpellSlotsGroupToArray - Extract action resources from the SpellSlotsGroup Action Resource Group into an Array - EntityUtils Functions:
CLUtils.FilterEntityResources - Retrieve table of Action Resources from an entity matching the IDs from a given table. Returns `Amount`, `MaxAmount`, `Level`, `Name` (if in the Action Resource Dictionary), and `UUID`
CLUtils.GetResourceAtLevel - Retrieve the amount of a given resource at a given level on an entity.
CLUtils.SubscribeToPlayerEntityComponent - Wrapper function for `Ext.Entity.Subscribe`, checking if the given entity is a player
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Version 2.2.1.6
- Patron Spells Update and Cantrip: Starry Wisp by @RandoRuda
- Entity Utils Functions:
CLUtils.GetActionResourceData - Get the Action Resource Data from a Given Entity/Entity ID.
CLUtils.SetEntityResourceValue - Set specific values for an Action Resource on an Entity
CLUtils.RemoveEntityResource - Remove resource from Entity
CLUtils.GetEntityPassives - Return a table containing each passive found on an Entity
CLUtils.EntityHasPassive - Return true if given entity has a given passive
CLUtils.GetEntityGod - Return the UUID of an Entity's God CLUtils.SetEntityGod - Set an Entity's God - Dictionary of Deities
- Fixes to ModsDict-related Functions
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Version 2.2.1.5
- Move CF Integrated Support config into Community Library
- Add Stats, Progressions, Lists, and Localizations for OneDnD Patron Spells
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Version 2.2.1.4
- Ensure RegisterModToDictionary call references the correct Table
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Version 2.2.1.3
- Ensure SelectAbilities is supported by SelectorIdTypesDictionary
- Add to Mod ID Dictionary
- Automatically insert loaded mods into Mod ID Dictionary
- Add RegisterModToDictionary()
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Version 2.2.1.2
- Fix UUID Collision in Circle of the Land
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Version 2.2.1.1
- Fix for issues with Blank Druid of the Moon Progressions
- Extend basic Entity support to GetLoca
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Version 2.2.1
- Summoned Musical Instruments Container Spell
- Blank Progressions for levels 2-12 for Vanilla Subclasses where they didn't exist prior
- Utils.RollDice lua function
- Utils.UpdateLoca, Utils.SwapLoca, and Utils.GetLoca lua functions
- UUID Maps for Species and ClassDescriptions
- Remove unnecessary ~= nil from several functions to bring scripts to a more idiomatic state
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Version 2.2.0.2
- Minor fixes to ensure functions expect the correct context
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Version 2.2.0.1
- Ensure CL Import occurs in order
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Version 2.2.0
- Slight Additions to Localization for Channel Aura
- Introduce LUA Library piece
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Version 2.1.1.1
- Fix Stunted Spell Slot Name
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Version 2.1.1
- Add Psionic Energy Dice Action Resource CL_PsionicEnergyDice
- Add Stunted Spell Slot Action Resource CL_StuntedSpellSlot
- Add Channel Aura Action Resource CL_ChannelAura
- Add Trapped Soul Action Resource CL_TrappedSoul
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Version 2.1.0.3
- Fixes to Way of Marshmerrow Localization
- Fixes to Way of Marshmerrow Interrupts
- Fixes to Skeleton Race & Progression Linting
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Version 2.1.0.2
- Fixes to Way of Marshmerrow Localization
- Fixes to Shadar-Kai Tag application
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Version 2.1.0.1
- Managing the Breath Spells replaced with Passives & Interrupts
- Folder Restructuring
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Version 2.0.5.0
- KHN Scripts: CL_IsDistanceToSourceGreaterThan()
- KHN Scripts: CL_IsIllusionSpell()
- KHN Scripts: CL_IsKin()
- Script Extender Function: Utils.Stringify
- Script Extender Function: Utils.Info
- Script Extender Function: Utils.Error
- Script Extender Function: Utils.IsGuid
- New Spells: Magic Aura, Charming Touch, Frenzying Touch, Demoralizing Touch, Heroic Touch, Eye-Maze, Psychic Shock, Hush, Chameleon, Misdirected Mark Improvements
- New Passive: Oath of the Crown Tenets
- New Subclass (Unimplemented): Monk - Way of Marshmerrow
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Version 2.0.4.3
- Add Variations of CL_Shout_PactOfTheBlade to utilize new CL_SummonPactWeapon script
- Add tags applied by status for Pact Of The Blade Attributes
- Add Container Spell to choose a Pact of the Blade Attribute
- Add CL_GetPactTagStatus function
- Add CL_RemovePactStatus Function
- Add CL_ApplyEquipmentPactStatus Function
- Added CL_ApplyEquipmentPactStatus_v2 Function
- Added CL_SummonPactWeapon Function
- Added CL_RemoveAnyStatus Function
- Added CL_ApplyEquipmentStatusBulk Function
- Added CL_ApplyEquipmentStatusBulk Function
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Version 2.0.4.2
- Include Conditional Function CL_AttackIsSpell()
- Include Conditional Function CL_ActiveWeaponHasStatus()
- Include Conditional Function CL_HasPactWeapon()
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Version 2.0.4.1
- Split Subclass Compatibility Framework into separate mod
- Improve internal File Structure
- Change Raven Queen's Blessing Resource into Generic Racial Proficency Resource
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Version 2.0.4.0
- Add Way of Mercy, Inquisitive, Swashbuckler, and Sorcery Arcane Tradition Subclasses to the Subclass Compatibility Framework
- Incorporate parts of MailMe's Death Knight
- Add Tag for Shadar-Kai
- Added 8 new Cantrips
- Added 17 new Spells
- Added accurate version numbers
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Version 2.0.3.0
- Add Bladesinger, Mastermind, Rogues Extra, Cleric Subclasses, and College of Glamour to the Subclass Compatibility Framework
- Include missing icons for passives and spells
- Add Alter Weapon, Spell Strike, and Lucksap Spells
- Add Animations and Effects to spells that did not have them
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Version 2.0.2.1
- Include Up-to-date Readme
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Version 2.0.2.0
- Add CommunityLibraryDummies module for Subclass Patches
- Create Patch framework for Subclasses
- New passive for immunity and AI Ignore useage
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Version 2.0.1.1
- Include missing CL_Passives.loca file
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Version 2.0.1.0
- Refactor Localization for better compatibility
- Incorporate Playable Skeleton Base Races and Data
- Incorporate Shadar-Kai Base Races and Data
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Version 2.0.0.0
- Updated to Full Release Version
- Removed deprecated content
- Separate Out localization files
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