Nice mod, appears to work as advertised, at least to level 4. It does feel a bit OP at the beginning in act 1, but i'd imagine in act 2 and 3 it won't feel as OP then. In combat it gives your Tav a lot of options which is never a bad thing. I like that you pulled this from an older resource.
Did make a few adjustments so that you are only able to reach level 3 spells on both spellcasting classes. (Cleric and Wizard). Figured that if you are both, level 3 would make sense but higher would be way too overpowered.
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