About this mod
The Polymaath Class is a combination of the Fighter/Wizard/Rogue and it is based off the old D&D basic Elf character you could choose. You are able to improve in fighter abilities, Cleric, Wizard and Rogue abilities at the same time as you level up, though a bit slower and with limits for balance for the class.
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Version 1.0.0.22
Lux_Aurea
Polymaath ClassThrough long study and training, you have been able to develop martial fighting, magic and sleight of hand. By this combination of skills you have proven yourself to be a true Polymaath.
Details:
The Polymaath Class is a combination of the Fighter/Cleric/Wizard/Rogue and it is based off the old D&D basic Elf character you could choose. You are able to improve in fighter abilities, Wizard abilities and Rogue abilities at the same time as you level up, though a bit slower and with limits for balance for the class. Note: for game balance reasons, you will not get to specialize in subclasses as Fighter, Cleric, Wizard or Rogue but still have the core powers and abilities.
Level 1
· Choose a Fighting Style (Archery, Defence, Dueling, Great Weapon Fighting, Protection or Two-Weapon Fighting)
· Choose 3 Wizard Cantrips
· Choose 3 Cleric Cantrips
· Learn 6 Wizard Spells (Level 1)
· Choose 3 Prepared Spells Cleric/Wizard
· Pick your deity
· Second Wind
· Arcane Recovery
· Sneak Attack (Melee)
· Sneak Attack (Ranged)
· Armor Proficiency: Light Armor, Medium Armor,Heavy Armor and Shields
· Weapon Proficiency: Simple Weapons, MartialWeapons, Dagger, Quarterstaff, Light Crossbow, Longsword, Rapier, Shortsword,
Spear, Pike, Halberd and Glave
· Choose Ability Scores (Bonus of +2/+2/+1)
· Pick 5 Skills with Proficiency
· Pick 3 Skills with Expertise
Level 2
· Action Surge
· Cunning Action: Hide
· Cunning Action: Dash
· Cunning Action: Disengage
· +1 Prepared Spell Cleric/Wizard
Level 3
· +1 Prepared Spell Cleric/Wizard
Level 4
· Channel Divinity: Charges: 1
· Turn Undead
· Learn Wizard Spells Level 2
· Gain 1 Feat
· +1 Prepared Spell Cleric/Wizard
Level 5
· +1 Prepared Spell Cleric/Wizard
· Uncanny Dodge
· Extra Attack (Melee/Ranged Weapon)
Level 6
· +1 Prepared Spell Cleric/Wizard
· Learn 2 Wizard Spells (Level 1 and 2)
· Extra Feat
Level 7
· +1 Prepared Spell Cleric/Wizard
· Learn 2 Wizard Spells (Level 1)
Level 8
· +1 Prepared Spell Cleric/Wizard
· Learn 1 Wizard Cantrip
· Extra Feat
Level 9
· +1 Prepared Spell Cleric/Wizard
Level 10
· +1 Prepared Spell Cleric/Wizard
· Learn 1 Cleric Cantrip
Level 11
· +1 Prepared Spell Cleric/Wizard
· Learn 2 Wizard Spells (Level 1 or Level 2 orLevel 3)
Level 12
· +1 Prepared Spell Cleric/Wizard