I really like the mod, but I have bit of mixed feelings about removing the compatibility with Unarmed Attacks.
If I may give some feedback: Not only it affects the balance of the game and hurts Monks (and College of Dance Bards if using mods) but at least according to the official rules it SHOULD work with Unarmed Attacks. Similar to how Aura of Hate of Oathbreaker Paladin SHOULD work with Zombie's unarmed attacks because they do count as melee weapon attacks WHEN ATTACKING, just not as melee weapons themselves (and why so many people download mods to fix the vanilla behaviour from BG3 regarding that Aura).
Personally, I would like an optional alternative version that allows Unarmed Attacks.
See this quote about the rules regarding Unarmed Attacks counting as melee weapon attacks and discussion around it:
Spoiler:
Show
An unarmed strike doesn't count as an "attack made with a weapon", but it counts as a "melee weapon attack". This is specifically addressed in the 2018 PHB errata document: Instead of using a weapon to make a melee weapon attack, you can use an unarmed strike: a punch, kick, head-butt, or similar forceful blow (none of which count as weapons).
The reason it (famously) doesn't work with the Paladin Smite feature isn't because the Smite feature requires a melee weapon attack; it's because of this bolded clause:
Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one paladin spell slot to deal radiant damage to the target, in addition to the weapon's damage.
That final portion has been interpreted to mean that the Smite feature only works with attacks where there's a weapon to reference. Further confusing the matter, if your PC happens to be a race that has natural weapons that can be used to make unarmed attacks (e.g. Minotaur, Tabaxi), then you can make an unarmed strike with these natural weapons and trigger a Paladin smite.
I removed it because it was producing some weird buggy results, didn't consider anyone actually used it. I'll update the mod with a fully functional unarmed version.
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I really like the mod, but I have bit of mixed feelings about removing the compatibility with Unarmed Attacks.
If I may give some feedback: Not only it affects the balance of the game and hurts Monks (and College of Dance Bards if using mods) but at least according to the official rules it SHOULD work with Unarmed Attacks. Similar to how Aura of Hate of Oathbreaker Paladin SHOULD work with Zombie's unarmed attacks because they do count as melee weapon attacks WHEN ATTACKING, just not as melee weapons themselves (and why so many people download mods to fix the vanilla behaviour from BG3 regarding that Aura).
Personally, I would like an optional alternative version that allows Unarmed Attacks.
See this quote about the rules regarding Unarmed Attacks counting as melee weapon attacks and discussion around it:
in the 2018 PHB errata document:
Instead of using a weapon to make a melee weapon attack, you can use an unarmed strike: a punch, kick, head-butt, or similar forceful blow (none of which count as weapons).
The reason it (famously) doesn't work with the Paladin Smite feature isn't because the Smite feature requires a melee weapon attack; it's because of this bolded clause:
Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one paladin spell slot to deal radiant damage to the target, in addition to the weapon's damage.
That final portion has been interpreted to mean that the Smite feature only works with attacks where there's a weapon to reference. Further confusing the matter, if your PC happens to be a race that has natural weapons that can be used to make unarmed attacks (e.g. Minotaur, Tabaxi), then you can make an unarmed strike with these natural weapons and trigger a Paladin smite.