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MrRogerRogers

Uploaded by

Jo11y

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44 comments

  1. squidney2k1
    squidney2k1
    • supporter
    • 3 kudos
    Sticky
    For anyone wondering:

    e43d8f32-0d34-40f4-a344-4f8688754c5e     -- Inquisitor Dye
    e43d8f32-0d34-40f4-a344-4f8688754d6f     -- Inquisitor Dye Alt
    e43d8f32-0d34-40f4-a344-4f8688754d5e     -- Sentinel Dye
    e43d8f32-0d34-40f4-a344-4f8688754d5f     -- Sentinel Dye Alt
    e43d8f32-0d34-40f4-a344-4f868833f432     -- Harlequin's Dye
    e43d8f32-0d34-40f4-a344-4f8688334e22     -- Vigilant's Dye
    1. Karashok
      Karashok
      • supporter
      • 0 kudos
      Chad, just what I was looking for.
  2. deleted189521736
    deleted189521736
    • account closed
    • 0 kudos
    Did this mod stop working for anyone else in Patch 7?
    1. americanenglish
      americanenglish
      • member
      • 0 kudos
      I can say that this doesn't work for me either when using patch 7.
    2. Khaalis
      Khaalis
      • member
      • 1 kudos
      Definitely a dead addon.

      <node id="ModuleShortDesc">
      <attribute id="Folder" type="LSString" value="DarkerDyes"/>
      <attribute id="Name" type="LSString" value="DarkerDyes"/>
      <attribute id="PublishHandle" type="uint64" value="0"/>
      <attribute id="Version64" type="int64" value="1"/>
      <attribute id="UUID" type="guid" value="00000000-0000-0000-0003-xRogerRogers"/>
      <attribute id="MD5" type="LSString" value=""/>
      </node>

      This mod will definitely cause a file reset. The 'guid' isn't a correct format and the game never used to care in Patch 6 but Patch 7 it definitely does.
    3. ghostkeal
      ghostkeal
      • member
      • 0 kudos
      bugger, legit the only mod i 100% wanted to work cuz these are great
    4. snarsnatched
      snarsnatched
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      • 0 kudos
      I only did minimal testing (tested all the dyes on base outfit after getting item for tut chest on the opening beach) but this mod works with patch 7, you just have to fix the UUID in the meta.lsx file

      Unpack the mod through the bg3 multitool
      Edit the meta.lsx and replace the UUID with a proper one from GenerateUUID
      <attribute id="UUID" type="FixedString" value="00000000-0000-0000-0003-xRogerRogers"/>
      Repack the mod and enjoy :)
    5. ghostkeal
      ghostkeal
      • member
      • 0 kudos
      13 October 2024, 1:20AMI only did minimal testing (tested all the dyes on base outfit after getting item for tut chest on the opening beach) but this mod works with patch 7, you just have to fix the UUID in the meta.lsx file

      Unpack the mod through the bg3 multitool
      Edit the meta.lsx and replace the UUID with a proper one from GenerateUUID
      <attribute id="UUID" type="FixedString" value="00000000-0000-0000-0003-xRogerRogers"/>
      Repack the mod and enjoy :)
      if this works youre my hero, one question how does one go about repacking the file ?
    6. onakita
      onakita
      • supporter
      • 3 kudos
      How to create proper UUID?
    7. ghostkeal
      ghostkeal
      • member
      • 0 kudos
      17 December 2024, 9:32PMHow to create proper UUID?
      i never worked this out, hope one day someone will explain or this mod will just get updated 
  3. CapitaoChuveiro
    CapitaoChuveiro
    • member
    • 0 kudos
    Can this mod be used without anything else (only the mod manager)?
    And is it friendly with existing campaigns?
  4. CyberFrostPhoenix
    CyberFrostPhoenix
    • member
    • 0 kudos
    FYI, Full Release Mod Fixer is no longer available. The powers that be at Nexus Mods have decided that Baldur's Gate 3 Mod Fixer is the "de-facto" mod fixer now.

    Nexus Mods Staff edit: This mod is now the de-facto Mod Fixer for Baldur's Gate 3 and works with the Full Release.
  5. kahashi69
    kahashi69
    • premium
    • 19 kudos
    Thank you and good work! I am noticing the dyes don't really work on some items. The Helldusk Armor in particular is given a silver, blue, and lime-green look with every dye. It could very well be a conflict on my part or maybe I should try again to see if it was just during that instance. So far the only dye related mods I've installed are yours and the black one. Other than that, I love how these look - I'm using the Inquisitor's Dye on my armor and it looks sick!
    1. Jo11y
      Jo11y
      • member
      • 1 kudos
      This should be resolved now, a few armors use weird fields for the fabrics and such. The updated version now matches these fields to the primary colors so it should be closer to what you would expect
    2. kahashi69
      kahashi69
      • premium
      • 19 kudos
      Much appreciated!
    3. danielberen
      danielberen
      • supporter
      • 0 kudos
      With black guard's plate I still get a weird error where the leg portion of the armor has this rusted aged look while the top part looks normal
  6. Eight6ix8
    Eight6ix8
    • member
    • 0 kudos
    what armor is the guy in inquisitor wearing?
  7. adallb55
    adallb55
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    • 0 kudos
    an inverted version of vigilants dye would be awesome, thx for the colors
  8. ivanroy1251
    ivanroy1251
    • member
    • 0 kudos
    Supports Ketheric set right?
  9. Drogean
    Drogean
    • BANNED
    • 76 kudos
    looks great, only suggestions I would make:
    1. Add them to  Arron in Act 1, Dammon leaves for a big portion of Act 1 from the camp after the attack
    2. I would be to put your intials or something before each so the set stays together when sorting since there are now 3+ other dye sets here and growing
    1. ChamaNaHannah
      ChamaNaHannah
      • member
      • 0 kudos
      Arron indeed needs to sell them asap. I wanna test it haha
    2. Drogean
      Drogean
      • BANNED
      • 76 kudos
      i ended up making my own version with these two fixes:
      1. Aaron sells them at the Grove
      2. Dyes start with the letter J so you know which mod these belong to

      Download here: https://pixeldrain.com/u/9zhKFUqE
      Put them in C:\Users\YOURNAME\AppData\Local\Larian Studios\Baldur's Gate 3\Mods and overwrite
  10. JeidoUran
    JeidoUran
    • member
    • 0 kudos
    Thanks for the amazing mod! I went ahead and translated the Localization files to French, where could I send them to you?
  11. Cloud383
    Cloud383
    • supporter
    • 1 kudos
    the skulker one is great, but is there a way to make the black color of it darker?