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Changelogs
Version 3.2.5
Removes a plethora of floating torches, lanterns and smokes.
Adds better lighting to lanterns inside the city.
Version 3.1.7
Fixes most of act 1 inconsistency of lighting in different areas.
Fixes moon being in random locations and being bizzare.
Version 3.1.6
Act 1 Night mode release.
Version 3.1.5
V3 release.
Version 3.1.1
fixes and main patch release.
Version 3.1.0
Redid everything in rivington aiming for optimization and better visiuals.
Version 3.0.1
Removed leftover overworld testing props causing gale to spawn dead and issues with karlack.
Version 3.0.0
It's vorbin time!!!
Version 2.9.2
Vordt fixes.
Version 2.9.1
Removes every 4th Light in a row and increases range and glare to lower gpu load. The Patch is Final until next boss.
Version 2.9.0
Removes cloud generation from Rivinton.
Version 2.8.1
Fixed an astorian issue with xp and removed a random lantern not doing anything.
Version 2.8.0
More light sources and adds two boss.
Version 2.7.0
adds an area on top of steelwatch factory for the upcoming Alice Alisceon boss and fixes issues with left over files causing Rivington to not appear.
Version 2.6.1
Added battle music for the boss.
Version 2.6.0
Added one boss to flymm cargo.
Version 2.5.0
added torches, candles and lanterns in town one by one and lit the ones that were out, added few npcs that hold tourches.
Version 2.4.1
Added Music pack of the Main Version.
Version 2.4.0
Implanting Cloud generation with shadow*, precise light and fog distribution, fake lumen generation with fog to mimic ray tracing* (uses cloud's shadow to help this), asked science for sun and moon location for a better view.
Version 2.0.1
Here to cook not write... EARTH
Version 2.0.0
Redid everything with new found knowledge, new skybox, better fog distribution and fully redone the moon with NASA elevation and imagery data.
Version 1.2.0
Replaced some of the games ambiance and music.
Version 1.1.1
Fixed an issue with "fog light" in creche.
Version 1.1.0
Few fixes and region addition.
Version 1.0.0.10
Make the Torch usable in off hand.
Version 1.0.0
Release.
Welcome to my new mod, I used the weather, lighting and atmosphere systems to give the act 3 a calming night and industrial tone.
This mod is Compatible with Patch 8
Warning: Make a manual save before installation of "2. Main - Torch and NPC", removing torches or objects from ongoing save file will corrupt it.
Uninstallation: remove from load order, then permanently delete and save, It will overwrite the game files even if its inactive in mod manager, SO remove it.
How to report a bug? If its actually a bug ,Give information, I need Location, Cords, few screenshot (upload in a third party site) from different angles and if existed logs, If you just crashed once without reading the green text.. that's not a bug that's the engine adjusting.