- Added 1m/3.2 ft of additional range to Flails, as it seems that the Extra Reach tag doesn't change the weapon's range on its own. - The optional 2d4 damage version has a range of 2m/6.5 ft to balance out its added consistency. - Added new version without Finesse tag by request.
4 comments
- Added 1m/3.2 ft of additional range to Flails, as it seems that the Extra Reach tag doesn't change the weapon's range on its own.
- The optional 2d4 damage version has a range of 2m/6.5 ft to balance out its added consistency.
- Added new version without Finesse tag by request.
Would it be possible to get a variant which only makes the Flails finesse weapons? (So without the extra reach)