I like this mod, but I can't endorse it because endorsements are disabled for it (for some reason.) Anyway I wanted to leave a comment letting you know endorsements were disabled, just in case you didn't know that and to thank you for this great mod! I used the 4x4 version. <Edit> Endorsements are now enabled and I endorsed the mod. Thanks again!
Perhaps I have paws, and grow from the wrong place, but neither when downloading through the game menu, nor from this site, nor from mod.io they do not work for me, and 4x4 in general requires disabling when starting the game as incompatible ...
The fact that the same type of mods will conflict, I understand. The thing is that even if the game is only one mon 4x4, he at the start of the game gives "error. disable the mod". And yes, the "Inspirations Uncapped" mod is supposed to work in such a way that it only gives you one try, and even if the roll fails, there is no way to reroll the die, only the "continue" option remains.
The inability to reroll when a roll fails is the work of Inspirations Uncapped. This is the result of changing items that should not be changed. I just checked, and rerolling is not possible with Inspirations Uncapped, but is possible with Inspiration Cap 4x4. Make sure Inspirations Uncapped is disabled and Inspiration Cap 4x4 is enabled in your in-game Mod Manager.
The warning screen that appears after pressing the load button will continue as is when you start the game, but once you save, it will no longer appear again. The save data also records information about the MODs used, so this is just a warning screen that appears in the event of a mismatch.
Maybe I'm a fool, but just now I decided to ask - do these mods (99 or 4x4) immediately give additional transfers, or do they need to be collected first by standard actions in the game? Just maybe I want one, but it just doesn't work the way I imagined?
For some reason, the screenshot from the game has been replaced with a different picture. Does the mod change the number of inspirations right after installing or do you have to accumulate them like before, it just raises the limit from 4 to 16 or 99?
This MOD does not change anything other than changing the inspiration cap.
The MOD cannot control what happens if the upper limit is lower than the amount of inspiration you have. It follows the game's specifications, but it is unlikely to change the values contained in the save data.
10 comments
- Inspiration Cap 99
- InspirationCap8
- Inspirations Uncapped
- NoInspCap
In the case of Inspiration Cap 99, Inspiration Cap 4x4 is set as a conflict.And yes, the "Inspirations Uncapped" mod is supposed to work in such a way that it only gives you one try, and even if the roll fails, there is no way to reroll the die, only the "continue" option remains.
I just checked, and rerolling is not possible with Inspirations Uncapped, but is possible with Inspiration Cap 4x4.
Make sure Inspirations Uncapped is disabled and Inspiration Cap 4x4 is enabled in your in-game Mod Manager.
The warning screen that appears after pressing the load button will continue as is when you start the game, but once you save, it will no longer appear again.
The save data also records information about the MODs used, so this is just a warning screen that appears in the event of a mismatch.
This mod does not change anything other than changing the inspiration cap.
Does the mod change the number of inspirations right after installing or do you have to accumulate them like before, it just raises the limit from 4 to 16 or 99?
The MOD cannot control what happens if the upper limit is lower than the amount of inspiration you have.
It follows the game's specifications, but it is unlikely to change the values contained in the save data.