Hey, just a heads up - this mod has been causing dialogue to skip & glitch during cutscenes for me. I checked, and the only thing that fixed it was disabling this mod specifically. I'm not sure why, since I'm no modder... maybe the game is having trouble processing / rendering the in-camp scenes when it has to take the mod's changes into account?
Hi! Curious, could you tell me what dialogue would be skipped? In such a way as to define which scene it is. You can also send me the save privately so I can directly estimate which dynamic applies!
Almost all of the dialogue in camp had "hiccups" where the character's mouth started moving a second before the lines played, the animation was suddenly kinda janky. Random lines of dialogue would sometimes abruptly skip to the next one before the sentence ended or even skip the line entirely.
This affected long-rest cutscenes and player-initiated chats with the companions, btw
It could be due to a damaged save, if it includes all the dialogues it is very likely that something is conflicting, if you leave me the save file I can directly examine and understand the dynamics of this situation. This type of mod only affects the environment, it shouldn't affect the cinematic activity, even the my mod in Act 1 despite being divergent in the romantic scene with Minthara doesn't skip dialogues and doesn't glitch, so surely there's something wrong at the file level. I'll be happy to help you out, just send it to me
so I looked into it a little more and apparently my game somehow switched from running the Directx11 version to the Vulkan version after a crash. After making sure it was running the right version again, I retried this mod and the problem seems to be gone.
Is this that the camp that Halsin's tent is that last one close to Wyll's and Gale's? Minthara took residence in his tent but he is not near the beautiful hammock. I need to check again, the other one is distinct because he's all alone after that arch part.
Hi! I think maybe you mean the other camp, the one you go to when you're in Last Light? Because in this one, Halsin/Minthara's tent is in a more detached spot from the others, Gale is near Astarion and Shadowheart!
Not sure if this is the right place to ask, but I wish there's a way to move Halsin's location in that camp so that I don't have to walk allllll the way there every time.
im headcanon-ing this as a space for both halsin and tav. we all know our bear friend would prefer the hammock over the bed any day. love ur mods tysm xo
Thanks! Of course you can install my mods at any time, whether you have already visited the place or have yet to discover it! Yes it saddens me too that there is no real personal place, at least this way you can fill the gap a little bit!
Hi! Unfortunately I don't have a possibility to test the mods with patch 6, that's why I can't give guarantees, I don't know if they can conflict with the game or if they work equally well, so for me it is necessary to recommend 7!
Hi! the house is located in the Act II camp, resting in the Cursed Lands map! It's in a place a little bit outside the center of the bonfire and was ruined, until now 😁
This is incredible! This camp site is literally my favorite in the whole game - just like the rest of Act 2. My favorite place, honestly. Love how lively you've made it!
This is my fav camp ingame together with underdark, and I actually didn't find out about the house until a month ago, silly me. Your mod is amazing, and I love that you gave halsin a new space to sleep.
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This affected long-rest cutscenes and player-initiated chats with the companions, btw
Brilliant work by the way, it always made me sad how BG3 never really gives you a proper "house" or "base", these mods help fill that gap quite a bit.