Okay so turrns out most of my code was good I just needed some fresh eyes and down time. So far all my tests have run fine and there are no movement issues but let me know if that changes. Who know what patch 8 will do to it but it's running as it should for now so check out the changes and enjoy.
my mod doesn't adjust anything related to subclasses. Only inputs the races and subraces I've created. If you're missing subclasses it's either your load order or some other mod causing an issue. Probably want to clear out your load order and start from the beginning to figure out which mod is causing the issue
Nah no toggle for humanoid since that's what their base is and I've no idea how I'd even go about coding something like that unfortunately. If I can find an easy way of creating something like that though I wouldn't mind doing so at all, so it may be something I can work on in the future !
I've been loving this mod! I'm still having the issue of 0 movement during combat with my melinoe nymph. The fly cheat works usually, but my melinoe durge can't move when in the slayer form now. I saw you've been taking a break from this mod, but do you have any plans to fix this soon? It's becoming unplayable with 0 movement
I never durged, but you can set her to fly on the personalized buttons, but i'm getting the same thing. When I click for her to just go somewhere, she doesn't move, so she cant pick up things because the fly action doesn't interact with things
Had never done a durge playthrough so I never came across this issue. I'll hopefully be able to come back to this mod this summer or fall at the latest so it'll be a bit before I can get to working on this but like I said in the sticky post if anyone has the knowledge to create a patch for this or fix it lmk and we can work to get you the files to fix it if possible.
not sure if it's a bug but currently playing the melinoe subclass and it has 0 movement in combat. while it is circumvented by the fly spell, it can get a bit tricky with looting things in combat. also on that note, 2 actions and 2 BA is really really strong especially combined with the 50 flying speed.
Hi - are you still working on this mod? Your nymphs don't respond to spells that change idle actions. For some they start to then they stop. For others they don't do it at all. I can go into detail with specific mods. But, only i you're still tweaking this. Melinoe not moving is way more important. Thanks
My new version is on hold while I get some things together life wise. Probably won't be able to truly get back to it till at the earliest some time later this year. But I do intend to still work on it when we can !
Hey, so I dont know if you can fix it. But I'm using this mod through the mod manager built into BG3 and I'm using the Melinoe subrace and when in combat. my movement speed is always 0/50.
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not sure if it's a bug but currently playing the melinoe subclass and it has 0 movement in combat. while it is circumvented by the fly spell, it can get a bit tricky with looting things in combat. also on that note, 2 actions and 2 BA is really really strong especially combined with the 50 flying speed.