I have made fixes for this for private use and can do so for patch 7 if you want me to give you the file to upload or if you want give me permission to upload my own. or if you want will just keep private
For anyone who is curious if this mod works for Patch 6, I can confirm that it still works after updating my game from Patch 5 where I played the whole first Act with very few problems. If you're having trouble getting the mod to work, follow the instructions and just copy-and-paste this line of code to put it in manually--I couldn't get it to work otherwise: https://www.reddit.com/r/BaldursGate3/comments/pxd9gd/comment/hepun17/?utm_source=share&utm_medium=web2x&context=3
Do you know if this works with LvlUp, or does it cause crash if you go past Lv4? Kinda hoping I can at least get the Lv 6 Lore ability to pick other class spells as charisma?
I found out recently that the Bard Inspiration mechanic doesn't work in Patch 6 (Patch 5, it's fine.) It's there in the game and you can click it like any other ability, but I think the combat calculation changes affected that skill, i.e. elevation dice roll changes and martial abilities tied to weapons.
Anyone know if this mod lets College of Lore get their Lv 6 ability to pick spells from any class? Hoping this might allow progression past Lv 4, or maybe brought down the Lv 6 College abilities to Lv 4?
71 comments
It's super cute!
Comments are hit and miss on the spells not working.
Kinda hoping I can at least get the Lv 6 Lore ability to pick other class spells as charisma?
Hoping this might allow progression past Lv 4, or maybe brought down the Lv 6 College abilities to Lv 4?
<?xml version="1.0" encoding="UTF-8"?>
<save>
<version major="4" minor="0" revision="0" build="55"/>
<region id="ModuleSettings">
<node id="root">
<children>
<node id="ModOrder">
<children>
<node id="Module">
<attribute id="UUID" type="FixedString" value="607607be-ad6c-4229-abf7-6fa15bae639c"/>
</node>
<node id="Module">
<attribute id="UUID" type="FixedString" value="991c9c7a-fb80-40cb-8f0d-b92d4e80e9b1"/>
</node>
</children>
</node>
<node id="Mods">
<children>
<node id="ModuleShortDesc">
<attribute id="Folder" type="LSWString" value="Gustav"/>
<attribute id="MD5" type="LSString" value=""/>
<attribute id="Name" type="FixedString" value="Gustav"/>
<attribute id="UUID" type="FixedString" value="991c9c7a-fb80-40cb-8f0d-b92d4e80e9b1"/>
<attribute id="Version" type="int32" value="268435456"/>
</node>
<node id="ModuleShortDesc">
<attribute id="Folder" type="LSWString" value="Bard"/>
<attribute id="MD5" type="LSString" value=""/>
<attribute id="Name" type="FixedString" value="Bard"/>
<attribute id="UUID" type="FixedString" value="607607be-ad6c-4229-abf7-6fa15bae639c"/>
<attribute id="Version" type="int32" value="1.3"/>
</node>
</children>
</node>
</children>
</node>
</region>
</save>
Guess this won't work on Patch #5
or
Am I missing something?