I don't play beyond level 12 so I don't intend to make features for higher levels but I added dummy levels to the classe if you want to go past level 12 but you will only get feats every 4 levels.(make sure to download new version)
Thank you for your feedback. I tried to see if I could replicate the resource bug you mentioned but I did not have any issues with displaying resources or knowing how many I had left. Dark Ascension has also a support component in Tyrannical Weapon; I added this spell to be used if you want to become stronger in the moment or if you want a more self empowering playstyle so I made it available at level 3. The class is supposed to be a non caster non magical "martial" support character focussing on empowering allies and not attacking yourself while still having the option to buff yourself up and attack if you really want; you can use simple weapons so crossbow that deal 1d8 are a standard option and maybe the best option to use. The progression is the way it is because I wanted the class to feel good on its own and not need to multiclass to be good while also having strong level 1 to 3 features that make it a good dip for wizards that want to focus more on utility. The extra attack I think is a very important feature for this class since it unlocks the potential of the class letting you use 1 more attack or you can forgo 1 or more of your attacks to use any Tactician Action that has an action cost so you can buff 1 more ally or attack and buff at the same time. I wanted to focus on buffing on the turn but I can always use some feedback on long buffs if you have more specific ones. Unarmored defence feels too strong so I nerfed it alongside other balance changes. No plans for any enhanced charisma changes for now. No spells to direcly heal since I wanted the class to be non magical and feel different form other "support" classes but it has Inspirational Speech to still feel useful in that front and more things on later levels. The grym suggestion you gave can be interesting I will think about it and let you know in the future.
Thank you for your comment, I am currently working on finding the right amount of class resource to use spells so if you have feedback I am happy to listen.
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