Baldur's Gate 3
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MaskedRPGFan

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125 comments

  1. Applejaxc
    Applejaxc
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    Hey, I like this mod. So much so that LillyBird and I included it in Listonomicon. "Listo" is a Wabbajack-powered mod list, that works almost identically to Nexus Collections but uses a community alternative to Vortex to help users download mods from Nexus, put them in the correct order, and prepare their game to play. No mods are repacked, stolen, or distributed directly - users are still directed here, just like with Collections, to download from your Nexus page and ensure you are given the proper download credit.

    Due to confusion over what Wabbajack is and what it does, users at the Down By The River community encouraged me to give a courtesy "heads up" to the authors whose work is included in Listonomicon. And to assure them that per Listonomicon's install instructions, users are explicitly told to direct their bug reports issues to us first as mod authors (like you) don't want to deal with being inundated with help requests or bug reports from users with 300+ active mods.

    You can read a little more about our project on Github, though the preferred way to access Listonomicon is via the Wabbajack gallery. A list of all included mods are here. A synopsis of the philosophy of Listo and what we are trying to accomplish (and avoid) can be found in our Whitepaper on the first two pages, and is elaborated starting page 17 "List Philosophy."

    If you have any concern about your mod being included in Listonomicon (which is still downloaded from this page, and credits you as the author), please send me a message via Nexus's PM mail. I'm not sure how to get notifications if someone has replied to a comment.
  2. Ryujin24
    Ryujin24
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    Since there is more than one Sussur Bloom, could we get an update that allows it to be used as a suitable substitute for the Sussur Bark?

    FYI, if it will make it easier for coding purposes, the ParentTemplateName for the Sussur Bloom is UNI_UND_SussurTreeFlower
  3. Shadowcatcher478
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    Having an issue upgrading titanstring or creating a duplicate with two +1 longbows. 
    1. For the Upgrade attempts I am placing the titanstring from Zhent merchant into the adamantine anvil with two soul coins in the rightmost slots. The result is always "invalid combination" I have tried doing this with the anvil in my inventory and on the ground.
    2. Trying to create a new titanstring with two longbow +1's using iron anvil. Same result as above.

    Potentially associated mods: JWL crafting framework(including tutorial chest injector), JWL soul smithing, more soul coins, more infernal iron, more sussur bark.
    1. Shadowcatcher478
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      Update: Using the sussur titanstring bow found in the Underdark I was able to upgrade it to very rare using the adamantine anvil but still can not upgrade the base or create one.
    2. stycianleo
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      I don't know if you found a solution to this but I've come across the same problem.
      I can't create a new Titansting Bow using the +1 Longbows or upgrade the vanilla bow

      I have to buy or locate one of the mod injected bows, those I can upgrade rarity and infuse cores into without any issues
  4. Maldic
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    The Adamantine core removes the Improved Critical on the bows. The other cores are fine, and the basic Titanstring Bows all have Improved Critical, but once it becomes an Adamantine Titanstring Bow, it loses the critical range. It's OK to use adamantine as an Add-On, just not the core. 
  5. Spooke714
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    It's not showing up at: 

    +2 can be purchased from the following traders:
    Quartermaster Talli in Last Light Inn


    • I have the required framework.
    • I tried the add-on by iteself, then I tried the Titan String A + the Addon.
    • Neither worked.

    Edit: It request a long rest. After Long Rest, it showed up.

    Ty Masked!
  6. sonicking9w5w7
    sonicking9w5w7
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    Do you know if this mod is still working with the most recent version of BG3?
    1. Aveneger
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      it is working for me
    2. BigBozat
      BigBozat
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      I'm getting an instant CTD whenever I attempt to select the Titanstring Infernal Longbow from my Inventory, or try to transfer it to another party member (or to camp)....  but, I've got such a long load order that I can't [yet] discount simple conflicts with some other mod (or if I've somehow kerfuckled my savegame from some unwise update?), so can't say for certain whether it works Patch 6/Hotfix 19 or not...
  7. ilusaodigital
    ilusaodigital
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    Can I install option 'C' together with the Addon for merchants or do I need to choose one?
  8. teigr
    teigr
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    I cannot for the life of me get this to work, keeps saying not enough resources or invalid combination, I have this above jwl in load order, any help would be very much appreciated.
    1. MaskedRPGFan
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      Info about what you're trying to do.
    2. teigr
      teigr
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      I have tried placing a titanstring into an adamantine anvil and placing in both mithril and infernal in many combinations, I have also tried upgrading with the soul coins, I have tried longbows +1/+2 and titanstrings on both adamantine and iron anvils, I have also tried removing jwl incase there was a conflict., I really can't think of anything else I could try.
    3. MaskedRPGFan
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      Try these and let me know which one does not work.

      Basic (Total 3)
      Titanstring Bow (Rare) =  Anvil (Iron)+ 2 x  Longbow +1
      
      
      
      

       Titanstring Bow (Very Rare) =  Anvil (Adamantine) + Titanstring Bow (Rare) + 2 x  Soul Coin

       Titanstring Bow (Legendary) =  Anvil (Platinum) +  Titanstring Bow (Very Rare) + 3 x Soul Coin

    4. MadTurin
      MadTurin
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      Basic Walkthrough: 

      Iron Anvil and 2 +1 Longbows = base Titanstring Bow (rare). 
      NOTE: Skip this step if you have one of the Act 1 lootable/purchasable Titanstring bows. Proceed to Adamantine Anvil. 

      Adamantine Anvil, rare Titanstring Bow and 2 Soul Coins = very rare Titanstring Bow. 
      Platinum Anvil, very rare Titanstring Bow and 3 more Soul Coins = legendary Titanstring Bow. 

      Then
      Iron Anvil, base Titanstring Bow (any rarity, from the first leg using Soul Coins to fuel the upgrade) and your Core material of choice = [core] Titanstring Bow. 
      examples 
      - Iron Anvil, legendary Titanstring Bow and 1 Mithral Ore = Adamantine Titanstring Bow. 
      - Iron Anvil, legendary Titanstring Bow and 1 Sussur Bark = Sussur Titanstring Bow. 
      - Iron Anvil, legendary Titanstring Bow and 1 Infernal Iron = Infernal Titanstring Bow. 

      Then
      either of the Iron or Adamantine Anvils to add 1 or 2 passives respectively. Do not duplicate the same material you used as the core. I do not know if it would waste the material or simply would not operate. 

      example 
      Adamantine Anvil
      1 legendary Adamantine Titanstring Bow (from above: upgraded via Soul Coins, then the adamantine core is installed via Iron Anvil)
      1 Infernal Iron
      1 Sussur Bark 

      Resulting properties list from top to bottom: 
      Titan Weapon
      Diamondsbane
      Lethal Weapon
      Lesser Infernal Attack
      Silence

      Weapon Enchantment: +3
  9. justxrx
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    Hi man
    May i ask you to make this mode compatible with Weapon Overhaul and not to be overpowered?
    And to make all these 3 bows able to buy from mrachants?
    1. MaskedRPGFan
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      Hi!
      Use add-on to buy bows from merchants. You can learn about them from the description.
      Please tell me what you see as not overpowered? I made this bow very customizable. If you do not want to make it strong, you can just not upgrade it.
  10. planetbrown
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    Hi, are we not able to upgrade the bow to a higher rarity (very rare/legendary) after adding a core and addon to it? I have the blue bow from owlbear cave with mithral core and silence addon, but now it doesn't let me upgrade to the purple rarity with 2 soul coins (I'm using the adamantine anvil).
    1. MaskedRPGFan
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      Yes, you can not upgrade it after you will add core. But I can add such possibility in next update.
    2. planetbrown
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      Oh okay if you can that would be great! I assumed that I could go through the whole game with one bow and just upgrade its rarity each new act while keeping the core and additions that I already added.
    3. MaskedRPGFan
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      Good idea, I will add it tomorrow
      This way will be more fun

      Edit: Ups, forgot to add it, will do it in less than 7 days, since I started modding Skyrim again.
    4. cam5d
      cam5d
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      Also, if you add an addition, and then want to add the other addition, it's not possible, only if you add both additions at once.  Thanks
    5. MaskedRPGFan
      MaskedRPGFan
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      👍
    6. cam5d
      cam5d
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      Thanks
    7. planetbrown
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      Did you remove the bows from the tutorial chest in one of the updated versions? I don't see them anymore after updating to 3.2
    8. MaskedRPGFan
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      Yes, now you can just use console commands to take them very easily. Chest is working only for first time you summon it, so has too big flaw.
    9. cam5d
      cam5d
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      It seems that for me both things that were requested here do not exist, is it something on my end or have these changes not been implemented?
    10. MaskedRPGFan
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      Nah, I just had to reinstall my OS and lost at least two weeks because of it. I have many things to catch up, like this one. I will try to do it as soon as possible.
    11. cam5d
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      Oh, no pressure, just thought it may be something on my end :)
      Thanks
    12. cam5d
      cam5d
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      Sorry for the bother, but a reminder on this thread, these are essentially just 2 QoL technical things, to sum up the requests:
      1) Allowing to upgrade after adding a core
      2) Addtions may only be added at once (i.e. at the same time with an anvil "big enough"), and not in steps, as may happen in a normal game progression..

      Thanks!
    13. MaskedRPGFan
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      Thank you for the reminder!
    14. cam5d
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      Thanks a lot for the fix!

      I see you handled suggestion 1, have you incorporated suggestion 2 as well?  Thanks
    15. MaskedRPGFan
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      You can already add both additions at once. Such feature were done when I released the mod.

      From description:
      If you use two materials at once and Anvil (Adamantine), you get both passives.
    16. cam5d
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      Yes, that is the QoL improvement I was referring to, are you intending of adding suggestion 2?
    17. MaskedRPGFan
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      Suggestion 2 is already implemented. I did it at the beginning.

      Edit: Oh wait, you mean this? I will add it, you are right, this one is missing for now.
      Also, if you add an addition, and then want to add the other addition, it's not possible, only if you add both additions at once.  
    18. cam5d
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      Thanks, that's the one :)