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So far been pretty fun to mess with, been loving your mods. The texture does seem kinda glitchy though, but it could be my settings. Also keeps resetting on reloads.
Here's what I meant about resetting, sorry for being vague there, when I reload a save the effect turns back off and has to be retoggled every time As for the glitchy thing, the texture overlay's conflicting with the regular arm. Like I said, could be related to my settings, so not gonna rule that one out.
While getting a truly table accurate Wish would be near impossible in-game, there is a limited implementation of Wish in Advanced Tabletop Spells. Would adding support for their version of wish when using both the Hand and Eye of Vecna together be possible?
I could but there's a neat tool to spawn items without knowing their uuids, and I recommend that method over console commands and tutorial chest or whatever other cheaty way to get stuff: EasyCheat with in-game UI (MCM)(SE)
Hello, I've uploaded Chinese translations for "The Hand of Vecna and The Eye of Vecna" and am reaching out to you for permission. If you do not agree with this upload, I will promptly remove the files.
Hi, translations that require the original mod don't need permission as far as I know, so it's kind of you to ask. So thank you for it, and for sharing this with more people.
Hello,I have re-uploaded the translation files, this time including only the language files. Please check if the uploaded files are correct. Additionally, thank you for your assistance during our communication.
Hi, I think you need to rename the folder in which the meta file is to "HandofVecnaCHS". If the translation currectly works, no need to change it, but if it doesn't, that's why.
I tested the translations, and they are currently effective. To be on the safe side, next time I work on a translation, I will also rename this type of file to match the names specified in the meta files. Thank you for the reminder.
I do wish there was an element of risk like the Eye. I get that the original constant downside was impossible to add really without a DM but it feels too strong without a big drawback.
Maybe it could give you a debuff that requires you kill an ally to lift it? Compliments the eye which requires you to be killed by your allies to lift it.
Hello. Those Eye, Hand Vecna mods look awesome. Could you please add them to Tutorial chest or at least give commands to spawn them? I wanna experiment a bit, but don't want to drag to Act 3 to do it every time.
I recommend you use EasyCheat to spawn mod items for testing, it's better than having every author adding their stuff to a physical chest you have to ignore every plahthrough. And it's also better to use that than to console command the item with its uuid.
So, not a complaint but just an interesting comment, I use Valkrana's Skeletal Encounters as well as Champions and with these combinations of mods together, the Grand Mausoleum is turned into an insane boss battle perhaps the hardest in the game. Really fun actually!
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The texture does seem kinda glitchy though, but it could be my settings. Also keeps resetting on reloads.
As for the glitchy thing, the texture overlay's conflicting with the regular arm. Like I said, could be related to my settings, so not gonna rule that one out.
I've uploaded Chinese translations for "The Hand of Vecna and The Eye of Vecna" and am reaching out to you for permission. If you do not agree with this upload, I will promptly remove the files.
Additionally, thank you for your assistance during our communication.
If the translation currectly works, no need to change it, but if it doesn't, that's why.
Maybe it could give you a debuff that requires you kill an ally to lift it? Compliments the eye which requires you to be killed by your allies to lift it.
Could you please add them to Tutorial chest or at least give commands to spawn them? I wanna experiment a bit, but don't want to drag to Act 3 to do it every time.