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LostSoulman

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lostsoulman

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  1. lostsoulman
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                                             WHERE ARE ALL THE 50+ MAGIC ITEMS FROM EARLY ACCESS?

    V1.00 is just the start to add back in magic items that I made during early access. I plan to gradually add some back over time. 
  2. EnielasSong
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    OK, here for a fedback again. It seemms like the No treasure table version doesen't work for me with Trade with Withers. But the other one works just fine. :)
    1. lostsoulman
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      Hi

      From memory no treasure table meant no traders had the items added and you had to spawn the items, honestly i never use that version and havent updated it.
    2. EnielasSong
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      Oh, then the name was confusing for me. But it works well now.
  3. bahbus
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    Hello there, I found the Cloak of Night and whatever ability it was supposed to have, it instead says "Not Found". Not sure if a mod conflict could cause it. Otherwise, the only other thing I did was send it through the REL generator.
    1. Soulynxx
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      Same here, most items says "Not Found". Probably is because REL, because I did the same...
      Is there a fix or workaround? 
    2. lostsoulman
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      If you get the items from withers does it have the correct names and descriptions?
    3. Soulynxx
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      With Withers I can get a bag with 51 items and another with 87 items, I tested a few and they are working (the summon statues/drums/wizard tower thing/medic thing etc. have some items that didn't showed up or couldn`t interact. From what I can see, the items that are showing "not found" are conflicting with other mods I guess, using the REL GEN, I got some "duplicated errors", like on:
      UNI_UND_RingOfMindShielding
      ARM_Ring_Gold_Summon_Shovel
      ARM_Ring_Gold_Traps
      ARM_Ring_Gold_Rez
      ARM_Ring_Gold_swapplaces
      ARM_Animated_Shield_MIP

      The mods I'm using that gives me Items (Found by REL):
      5e Spells
      AlfiraJoinsTheParty
      Community Library
      DeathsongSet
      ElvenBladeWeaponry
      Elven_Weaponry_Bladesinger
      Ilithid Dominion
      Ilithid Emporium
      MagicItemsPlus (121 Items) - Yours
      Myrkul_Weaponry_Scythes
      Mystic Class
      Path of Undeath
      Extra Gear
      More Mage Gear
      Smart Containers
      The Treasure Trove
      UnlockLevel Curve
      Valkrana's Skeleton Crew
      Valkrana's Spellbook
      Valkrana's Undead Encounters
      Whispers of the Divine: Aasimar
      Wands and Weave: Wizard Equipment

      Sooooooo Probably, the guy that comment and me are facing some mods conflicts, Ill try to find out which mods are altering the same item code.
      Your mod is working fine I guess, and thank you for the response and mod upload!

      Cheers!  
    4. lostsoulman
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      Hi

      I don't think I have added some of those items to withers bc they were not working, not updated or only for testing.

      Do you have a mod that uses SE to search for items in other mods?
    5. Soulynxx
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      Hi

      I'm using Randomized Equipment Loot Generator to search for the items and randomize on drops.
      https://www.nexusmods.com/baldursgate3/mods/8811
  4. branfordsteele
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    Will you be updating this mod so it no longer requires modfixer? That is the only way to use this mod with Patch 7.
    1. lostsoulman
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      Hi

      I have been testing with this mod on patch 7 (no mod fixer) and its been working.
      In my WIP version i have changed it so all the items go into a backpack into the traders inventory so things are much easier to find.
    2. branfordsteele
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      Thanks!
  5. Charlock00
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    How do I uninstall this? I mainly got it for silvery barbs, but then I saw all the merchants with clogged up inventories and decided that the silvery barbs in this mod wasn't as elegant as I wanted and wasn't really worth it. But, when I turn off the mod, my game crashes
    1. lostsoulman
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      Hi

      I always recommend start a new game, test the mod, and if you dont like it just start a new game.

      I havent tested this mod
      https://www.nexusmods.com/baldursgate3/mods/12509
      But apparently it removes modded items from traders.
  6. Doomakia
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    Is there anyway to add these items into an already on-going run that's in Act 3
    1. lostsoulman
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      Hi

      Absolutely.
      You can try adding the mod and talking to Withers (bottom left choose trade).
      If that doesn't work bc your in act 3 you can spawn the items with script extender console.

      Using SE Console to Spawn items (use UUID of item)Switch to SE console windowPress EnterPaste Osi.TemplateAddTo("fe2e100d-2135-41bc-bc66-909b48b030f5", GetHostCharacter(), 1, 1)Press EnterType Exit, Press EnterTab back into game (dont close the console)
    2. GokuRocks89
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      Bro, I think you should just create a version where you put all the items in the tutorial chest for easy access
    3. lostsoulman
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      I mean Withers sells them all
      And he stays with you for the whole game.
      Easy to acquire.
    4. Pillarleg
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      I too would like a tutorial chest only version- I don't like withers being able to trade, and it would allow me to add them to random loot with REL.
  7. bobeeeee55
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    Thanks for the mod, it's a lot of fun! One small question, would it be possible to update the "magicitemsplus_No-Treasuretable" version to 1.23? I'm using the Illusion Bracers from this version and since it's on 1.22, it doesn't have the 1.23 fix. If it's a bother, don't worry, I'm still having a lot of fun with my Warlock, so thanks again!
    1. lostsoulman
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      Done
  8. EnielasSong
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    I have been tracking and following this mod for a while now. I have questions if  see the screens and read the despription.

    1) Is it compatible ith Trade with Withers and Rich Merchants?
    2) In screenshot 38 it looks like there is a bedroom of sorts? in the Camp for Tavs and Drak Urges? Where did you get that? :D
    1. lostsoulman
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      Hi Arien674

      1) I have never used or tested for compatibilty for those mods. So the answer is "maybe"
      2) I had a ring that could be used to summon all different sort of items
    2. EnielasSong
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      1) Maybe and them having to start allover again, i am not convinced 
      2) Where was the ring from?
    3. lostsoulman
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      Hi Arien674

      V1.25 Add: Ring to summon equipment (eg bed, globe, drums)
    4. EnielasSong
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      Yes, how do  you get it?
    5. lostsoulman
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      I used magic!

      I opened the pak, realised it wasnt in the treasuretable, added, and updated mod!

      Magic! Mystra would be proud!
    6. EnielasSong
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      Funny, but i still would like to know, before i use this mod: Is it compatible with trade with Withers?
    7. lostsoulman
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      Hi Arien674

      It looks like that base mod just uses SE to add gold to Withers, therefore compatible.
    8. EnielasSong
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      Ok, i have two of the addons as well. One that lets  Wither's inventory reset after each Long rest and the other makes Wither's sell certain items. What about those two?
    9. lostsoulman
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      Sorry no idea.
      Youll have to test and let me know!
    10. EnielasSong
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      I made iot work. I had Trade with Withers, installed your mod and tested it on a vanilla save. It works. Thanks for the help. :)
    11. lostsoulman
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      Hi 

      Thanks for testing and letting us know!
      Enjoy!
    12. EnielasSong
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      Sure, i find it important to give feedback, so the Mod authors know if something is wonky or something works that they didn't know maybe.

      Thanks.
  9. hddavis7
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    For some reason the ring that adds warlock spell slots does not work on main character(warlock) but works for other characters like shadowheart?
    1. lostsoulman
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      Hi

      Is shadowheart a warlock?
    2. hddavis7
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      no she isnt, also works on all the other characters (gale, karlach etc)
    3. lostsoulman
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      Interesting

      Maybe its because warlocks can only have spell slots of a certain level
      All their spells are automatically cast using their highest level of spell slots?
  10. lol351
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    Little problem:

    Since installing this mod killing some NPCs during fight (the githyanki merchant into the mountain pass for example) soft locks the game in a state were i can't end the turn nor execute any other action even if the game don't actually freeze (voices keep goin and i can give command, they just don't do anything apart from triggering secondary dialogues and voices). The only way to end this is to kill the game process from task manager and avoid the fight at all.

    Any clue? (it does this with both the versions of the mod, not installed togheter and removing the mods crashes the game on 75% of save loading)

    Update: oodly enough, using non lethal damage on them seems to solve the problem, at least with the non treasure table version, haven't tried the other)
    1. lostsoulman
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      Hi lol351

      Not sure why that would be.
      The mod adds magic items, well im glad you found a solution!
  11. ShameOfLangham
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    Could we get a fix so that the illusionist bracer's allow things like agonizing blast/empowered evocation to tack on to the bonus action cantrips?
    1. lostsoulman
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      Hi

      Agonizing blast should work, pls check the combat log.
      And empowered evocation, does this work for EB? If it does then it should work on the BA EB attack.
    2. ShameOfLangham
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      tested- agonizing blast does not work on the second use.
    3. lostsoulman
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      Hi ShameOfLangham

      V1.23 Fix: Illusionists Brace- Agonizing Blast added for BA EB