Baldur's Gate 3

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LostSoulman

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lostsoulman

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  1. lostsoulman
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                                             WHERE ARE ALL THE 50+ MAGIC ITEMS FROM EARLY ACCESS?

    V1.00 is just the start to add back in magic items that I made during early access. I plan to gradually add some back over time. 
  2. Neozero0
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    heu so illusionists bracers don't work with booming blade for some reason. I'm going through as a blade singer, so I was wondering if there might be any way to fix that. also is their a way to get higher versions of the arcane grimoire? So far I've only found the + 1 version. Thanks for the mod, I'm really glad to see some of these items added into the game.
    1. lostsoulman
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      Hi

      No, the grimore only have +1 version.

      Are you using Diz/ Celes bladesinger to add booming blade or is it from 5e spells?
    2. Neozero0
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      5e spells
    3. lostsoulman
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      Hi Neozero0

      V1.21 Fix: Illusionists Bracers for Booming Blade
    4. Neozero0
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      Wow awesome thanks!
  3. IR393
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    No bloodwell vial anymore?
    1. lostsoulman
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      Hi

      I can't remember if I removed it, lost it or haven't updated that item e. I'll have a look tomorrow 
    2. lostsoulman
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      V1.19 Add: Blood Vial and Amulet of Scribes Wizard
    3. IR393
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      Awesome! Thank you!
  4. Slifer135
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    I wonder if it's possible to get an optional file with just "Silvery Barbs" spell on it's own. Without all the added stuff. If not that's fine.
    1. lostsoulman
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      Hi

      There's an optional file with no treasure table 

      I thought you liked the Holy avenger? Or do you prefer to spawn items in?
    2. Slifer135
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      Oh no I like Holy Avenger but I was looking for a legendary version that is more true to D&D 5e versuses a homebrew. Also that optional file says no treasure table. I have no idea what that means to be honest. Is it just the spell and no treasure items in the NPCs?
    3. lostsoulman
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      Yep
      Silvery barbs and no items added to traders 
  5. Slifer135
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    Could you make your Holy Avenger in the shops "Legendary" status. They are very rare, and if you could make it +3 bonus to damage rolls and attack rolls. If you could make it 2d10 damage to undead, or fiends also. That would be awesome.
    1. lostsoulman
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      Didnt i make them very rare?
    2. Slifer135
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      Yes you did make them very rare. But they are legendary status in the actual 5e. It's an fashion thing for me since I am into D&D 5e items from all my old characters lol.

      Edit; In fact I didn't see that you had Holy Avenger in this mod until I was looking for Holy Avenger in mods on here. I originally downloaded this for Silvery Barbs, and tis awesome to have it.
  6. KMDTERER
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    Hi.I want to post a Russian translation of the Magic Items Plus.Would you mind?
    1. lostsoulman
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      Hi

      That's fine
  7. PlasticRings
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    Hi, could you add regular hellsboar and lesser imp to the summoning ring? thanks
    1. PlasticRings
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      nevermind, figured out how to add it myself
  8. ArchxMage
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    hi lostsoul; arch mage here: question: is it safe to implement this mid save? i forget. otherwise great job with everything and im a big fan of your and diz and djmrs mods! keep up the good work!
    1. lostsoulman
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      Hi Archmage

      Yes, it's safe to add mid playthrough but it adds heaps of stuff to treasuretables I don't recommend removing it once added.
  9. PlasticRings
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    How did you get animated armour to spawn with weapons in the testing video? when i spawn them they have nothing
    1. lostsoulman
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      Hi

      I didn't do anything different, perhaps larian changed something in recent patches?
    2. PlasticRings
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      Does it work when you use it? It might be one of my mods messing with it
    3. lostsoulman
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      Hi NexusUser05

      Thanks for the bug report.

      V1.17 Fix: Animated Armor have a longsword and heavycrossbow 
    4. PlasticRings
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      Thanks man!
  10. perosyabu
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    There are so many wonderful things! thank you!It's a heavy crossbow that explodes, but in my game I hold it with one hand, and the motion of shooting the arrow turns into a throw.(The motion of hitting the crossbow becomes a throwing motion.)The prerequisite MOD has been installed. Is it better to lower the load order?
    1. perosyabu
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      Amazing! Thanks so much! I love exploding crossbows!
      I want to reward you for your prompt and helpful response. How can I help?
    2. lostsoulman
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      Hi perosyabu

      Thanks for the offer.
      You can help by enjoying the game...and you can endorse the mod.
      No other support is required or expected. I mod for the challenge, for my playthroughs and if some players get something out of using my mods..then thats really cool.
    3. perosyabu
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      Understood. I just want to thank you.
      Then I will be kind to someone else.

      Of course, I am in the game. My hero is a crossbow. I'm barely three chapters in and I'm going to clear it with the crossbow you made for me.

      Take care of yourself! Thank you!
  11. ohje00
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    Hi, will you update the illusionist's bracers? I wanna go warlock eldritch blast boom boom.
    1. lostsoulman
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      Hi ohje00

      Will i update it? Yes

      V1.13 Add; Illusionists' Bracers (works for most vanilla cantrips and a few from 5e spells). I tested for EB, Firebolt and a few others players can find.