heu so illusionists bracers don't work with booming blade for some reason. I'm going through as a blade singer, so I was wondering if there might be any way to fix that. also is their a way to get higher versions of the arcane grimoire? So far I've only found the + 1 version. Thanks for the mod, I'm really glad to see some of these items added into the game.
Oh no I like Holy Avenger but I was looking for a legendary version that is more true to D&D 5e versuses a homebrew. Also that optional file says no treasure table. I have no idea what that means to be honest. Is it just the spell and no treasure items in the NPCs?
Could you make your Holy Avenger in the shops "Legendary" status. They are very rare, and if you could make it +3 bonus to damage rolls and attack rolls. If you could make it 2d10 damage to undead, or fiends also. That would be awesome.
Yes you did make them very rare. But they are legendary status in the actual 5e. It's an fashion thing for me since I am into D&D 5e items from all my old characters lol.
Edit; In fact I didn't see that you had Holy Avenger in this mod until I was looking for Holy Avenger in mods on here. I originally downloaded this for Silvery Barbs, and tis awesome to have it.
hi lostsoul; arch mage here: question: is it safe to implement this mid save? i forget. otherwise great job with everything and im a big fan of your and diz and djmrs mods! keep up the good work!
There are so many wonderful things! thank you!It's a heavy crossbow that explodes, but in my game I hold it with one hand, and the motion of shooting the arrow turns into a throw.(The motion of hitting the crossbow becomes a throwing motion.)The prerequisite MOD has been installed. Is it better to lower the load order?
Thanks for the offer. You can help by enjoying the game...and you can endorse the mod. No other support is required or expected. I mod for the challenge, for my playthroughs and if some players get something out of using my mods..then thats really cool.
V1.13 Add; Illusionists' Bracers (works for most vanilla cantrips and a few from 5e spells). I tested for EB, Firebolt and a few others players can find.
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V1.00 is just the start to add back in magic items that I made during early access. I plan to gradually add some back over time.
No, the grimore only have +1 version.
Are you using Diz/ Celes bladesinger to add booming blade or is it from 5e spells?
V1.21 Fix: Illusionists Bracers for Booming Blade
I can't remember if I removed it, lost it or haven't updated that item e. I'll have a look tomorrow
There's an optional file with no treasure table
I thought you liked the Holy avenger? Or do you prefer to spawn items in?
Silvery barbs and no items added to traders
Edit; In fact I didn't see that you had Holy Avenger in this mod until I was looking for Holy Avenger in mods on here. I originally downloaded this for Silvery Barbs, and tis awesome to have it.
That's fine
Yes, it's safe to add mid playthrough but it adds heaps of stuff to treasuretables I don't recommend removing it once added.
I didn't do anything different, perhaps larian changed something in recent patches?
Thanks for the bug report.
V1.17 Fix: Animated Armor have a longsword and heavycrossbow
I want to reward you for your prompt and helpful response. How can I help?
Thanks for the offer.
You can help by enjoying the game...and you can endorse the mod.
No other support is required or expected. I mod for the challenge, for my playthroughs and if some players get something out of using my mods..then thats really cool.
Then I will be kind to someone else.
Of course, I am in the game. My hero is a crossbow. I'm barely three chapters in and I'm going to clear it with the crossbow you made for me.
Take care of yourself! Thank you!
Will i update it? Yes
V1.13 Add; Illusionists' Bracers (works for most vanilla cantrips and a few from 5e spells). I tested for EB, Firebolt and a few others players can find.