OK, the chests have not appeared in any of the Emerald Groves merchants. But I really would like to have both the armours and weapons chests, is there no other way? Tutorial chest has no use any more for me at this moment. I can get some items through the mod EasyCheats Spawn function, but only because I know the names of those.
But I would like to have them all, so is there another way to get both the fully filled chests. I can not be the only one with this problem?
Noticed a similar problem. Using the In game Mod Manager version with the Immersive Titorial Chest mod. Both, the Treasure Trove Weapon and Armor chest can’t be taken out of the Tutorial Chest.
Well I do not know the UUID codes for the chests, but if you use the EasyCheat mod then you can get both the armour and weapon chest by typing this in the spawn tab from EasyCheat.
Hold on I might have the UUID code for both chests. EasyCheat shows the large numbers that look like they could be UUID codes. You can always give it a try.
I really love the weapons and armor in this mod but I wish the helldusk armor was in it. Maybe you can make an exsualted version of it in the future if possible?
I love all the gear and stats and whatnot. Im just having one issue. Every now and again the color in my game breaks. Like almost negative imaging but with high saturation. Is there any know fixes?
OK, before I ask my question, I need to explain. Ever since I updated BG3 to Patch 8 this weekend, I had to test quite a few mods in the hope of finding a solution for mods not appearing in the tutorial chest. I have failed in that area despite trying 3 different tutorial chest mods. For GraphicFades mods I found a mod from the author that places his/her mods directly in the camp chest so that problem is solved.
Although I know that this mod Armour and Weapons should be able to found with certain Merchants, I have no idea if they will indeed show up at those merchant's inventory in Patch 8. Is there a UUID code that I can use to get the Armour and Weapons Mod so that I can place those in the Camp chest?
So after patch 8 I noticed a few things not working on console lone resilience on the oath reaper cloak is not working and war magic on the pugilsits other ring exalted is also not working for console after patch 8 which really suck since both the cape and the ring I always use in all of my playthroughs is their any way to fix this ?
The last time I looked the console file version was very out of date, like 3 updates older than my PC one. There's nothing I can do, Larian have to push the update. But it might work once they do.
The mod is awesome but it would be nice if there was an alternative to the sorcerer and barbarian costume, because those costumes on a male character looks really weird. Especially the sorcerer's. Also the paladin's, as it is Ailyn's armor.
I mean literally it is the model of the dress called mother of the wave.
Hello there, thank you for your mod. I am using this mod in the Mod Manager in the game, and there is bug where Dragon Rider's Bracers (Exalted) is not activating the effect "Psychic Steel Virtuoso". I'm not able to do 1-8 Psychic dmg whatsoever even when the attacks are Advantage, for both spell and melee, and for both Githyanki and non-Githyanki. Thank you very much.
I'm using this mod on console, and the siren of the lute conjuration cantrip doesn't seem to work. It appears in my ability list, but I cannot use it. Similarly to how magic spells are greyed out when wearing armor you're not proficient in, the siren of the lute cantrip is greyed out despite so the other abilities of the instrument working. For reference, I do have Crescendo (Exalted) equipped and have tested all the spells it gives, and they all work except this one. Does anyone have any suggestions? I'll rest at camp soon, and reeuip it to see if that helps, but any other suggestions or ideas would be great.
Update: the spell to summon Alfira as shown on the Crescendo and The Lovely Lohse just don't seem to work, however I found that by using the conjure ally ring (Exalted)I can summon Alfira.
Hiya! This mod is great! I love how the sets look, especially as they're better than the original models, and can scale with the character. Although, I have had some issue with some items not appearing. The ones I've noticed the most is the Pugilist armour set is missing in all playthroughs, and the steel fist head band is usually missing from the chest. None of the amulets shown in the pictures appear either.
I have checked this and they should all be there in terms they are at least listed in the set of items to be included in the chest. What might be happening, is if another mod edits the same item, in the mod tool software some items are set as unique meaning they can only appear in the game once (I always remove this limitation and I did double check just now to make sure I did), but if another modder doesn't do that it might be preventing the item from appearing.
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But I would like to have them all, so is there another way to get both the fully filled chests. I can not be the only one with this problem?
Any thoughts?
- Treasure Trove Armour
- Treasure Trove Weapons
Treasure Trove Armour Chest: https://imgur.com/YECoHQC
Treasure Trove Weapons chest: https://imgur.com/y6gEpuT
Hope it is indeed the UUID codes for both of them.
Although I know that this mod Armour and Weapons should be able to found with certain Merchants, I have no idea if they will indeed show up at those merchant's inventory in Patch 8. Is there a UUID code that I can use to get the Armour and Weapons Mod so that I can place those in the Camp chest?
Especially the sorcerer's.
Also the paladin's, as it is Ailyn's armor.
I mean literally it is the model of the dress called mother of the wave.