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Joco

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acignacio1

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59 comments

  1. BrasilHunter
    BrasilHunter
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    • 2 kudos
    does this Mod still works with Patch 5? thanks in advance for your answer
    1. acignacio1
      acignacio1
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      • 84 kudos
      Should still work. I still use it now.
  2. Laucianemessis
    Laucianemessis
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    HI,I have just a humble request. can we have a downcast only or a less op revamp of the spells?
    1. cam5d
      cam5d
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      • 1 kudos
      God yes please!
    2. GreyIsVERYTired
      GreyIsVERYTired
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      • 4 kudos
      +1
    3. tequila2210
      tequila2210
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      I think for compatibility reasons with a bunch of other spell altering/reworking mods, this would be great. Because the main feature of this mod is the downcasting, and just getting that, without the compulsory rebalance, would be better. Very nice mod nevertheless.
  3. Akrymir
    Akrymir
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    Love the direction of this mod.  I'm tempted to see how much work it would be to apply these types of changes to the direct damage spells for both Valkrana's Spellbook and Jolt mods.
  4. Paramonov95
    Paramonov95
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    How does the game with this mod behave in non-English?
  5. blackdeath9190
    blackdeath9190
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    • 3 kudos
    so my game is crashing whenever i try to remove this mod, is there a way to remove this safely?
    1. acignacio1
      acignacio1
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      I've never had that issue. But I guess you could try and respec any character that uses the spells this mod touches then remove the mod.
    2. blackdeath9190
      blackdeath9190
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      Thanks
    3. blackdeath9190
      blackdeath9190
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      • 3 kudos
      Also it worked
  6. DarkAnsem
    DarkAnsem
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    • 6 kudos
    Level 6 downcasting an absolute necessity sadly
    1. acignacio1
      acignacio1
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      If I feel like it. Maybe in the future. There is no upcasting that I can use for level 6 spells as a template to make lower level spells. i.e. I would essentially need to make them from scratch.
  7. Tellah9
    Tellah9
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    Any chance we could have an optional file featuring upscaled spells with no downscaled casting, plssss? *.*
    1. acignacio1
      acignacio1
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      You probably won't be satisfied with "just don't downcast" Hahaha.
      In all seriousness, I might consider it. Though it will be quite a bit of work.
  8. Noopy757
    Noopy757
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    • 0 kudos
    I'm getting a bug where Spirit Guardians don't work if cast at level 2 spell slot. They were fine for 1 and 3 (I haven't gotten far enough to try spell slots 4+) but when I cast them at level 2 they just don't do any damage or slow people.
    1. acignacio1
      acignacio1
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      Apologies for the late reply, I was on a playthrough the past week with a friend. Thanks for the heads up. Fixed it in v1.3.
  9. SearNRivers
    SearNRivers
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    I'm not sure why, but for me this mod has made the spells fireball, lightning bolt, and scorching ray not work. They say "Select Variant" when I click on the spell and there's just nothing to select. I got the scotching ray one to work by adding in the optional file that reverts it to standard progression but the others just don't even show their options when I click on the spell. Tried disabling the mod too, but the save won't load without it sadly. Wish I knew what was causing this. I'm assuming it has something to do with my load order and another mod, but it's hard to say what it could be.
    1. acignacio1
      acignacio1
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      That's odd. I thought I could remove the mod and load my saves just fine.
    2. BullSupreme
      BullSupreme
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      I have the very same issue. Including not being able to remove the mod which crashes my save(s).
      Plus Not sure if it's supposed to do this but for the downcasting Spells I see 2 variants in the prepared spells menu. No matter which one I pick it fills up 2 spaces on the Prepared Spells. 
      Does the same if I load order this mod first or last or middle of the order list.

      Added note: Found a workaround to be able to use the original Spells for people with the same issue and can't remove the Mod because it crashes their save. Example: FireBall. On your skill bar (bottom) click on the Lvl 3 spell slots tab and you'll be able to cast Level 3 FireBall from there.
      Big problem I have is that I have 2 variants in the spell book and it fills up 2 Prepared Spell slots if I choose only one of them. it doesn't do this if I pick a spell that has 2 variants in the spell book last. 
      Tried Version 1.1 and 1.2 of the mod.

      *Fixed: For people with the issue above. Most likely you have this issue coming from a Mod list of a Collection. 
      If you have done an update from the collection at one point it may have required you to redownload and install the Downcasting mod as it decided not to update normally. This makes the mod go first in the mod order list on Vortex. (it also has to be after 5eSpells).
      For example "The Epics of Tavs" Collection, the last mods in the Load Order should look like this:

      • Hexblade Subclass
      • FFT WizardTradition
      • FFT WizardTradition_Expansion
      • Shadow Sorcerer - SubClass
      • Way of the Kensei
      • Oath of the Conquest Paladin
      • DeathKnight Order of the Rose
      • Unlock Level Curve
      • Unlock Level Curve 5eSpells
      • Unlock Level Curve Double
      • Downcasting and Complete Spell Rebalance
  10. 1419106117
    1419106117
    • member
    • 0 kudos
    我喜欢你对技巧所做的改变。如果有单独的技巧配置就太好了。非常感谢。