This was the mod that makes the menu invisible for some reason. When the screen reaches the temple and the evil chanting begins, the buttons for continue, load, new game etc. suddenly all become invisible. They can still be used, but you can't see them.
Y'all.... Please help me to feel a little less crazy... I once thought I was half-decent at making sure all the mods work well together...
Ok - I have been trying to get this working all week (so, only AFTER release and then BEFORE Patch 1 and After Patch 1 was released today). I followed the installation instructions and put it in the C:\Users\joshw\AppData\Local\Larian Studios\Baldur's Gate 3\Mods - Tried both ways of having it in its own folder/directory and just dropping the lone pak file directly into the Mods folder. (Note - Vortex saw it there, but said it was 'managed outside Vortex'.)
I tried a TON of different ways of loading it, but here's where I am now. I don't have Vortex installed, removed its folder under AppData\Roaming, deleted the AppData\Local\Larian Studios folder completely, and reinstalled BG3 in Steam. Ran in Vanilla to make sure all was well and the launcher was working (both in DX11 and Vulkan - Just to be sure) and can verify it reset all my settings to the defaults (hence the Larian Studios folder delete). I had also removed the BG3 Camera fix mod which is another that is not managed/activated in Vortex.
The only file I added was the NoMainMenuMusic.pak file to the C:\Users\joshw\AppData\Local\Larian Studios\Baldur's Gate 3\Mods folder.
I am still hearing those F#$%ing chanters and I have come to loathe them entirely. For now, I'm just turning the music down to 3 so I can barely hear them in the menu, but it reminds me when I'm in-game to turn the volume up for the music. And hope I remember to turn it back down before leaving the game for another load.
Please - am I crazy? You can tell me I'm nucking futs at this point and I'll believe you.
Thank you for making this mod - It really is going to be a nightmare turned dream when I get those damn chanters to shut the %#$@ up. poundsignferrisbeulleryouremyhero
I had hope when I saw this, but I still can't force this to work. So strange that it has worked for many, worked when modified for some more, and leaves a few of us out in the cold, begging for more... poundsignjelly poundsigngladyougotitworking
no press any key menu 1.5 messes with mainmenu.xaml file too, same as this mod (to skip ~3 sec delay on kb version). you can easily merge changes in this file for your personal use (use smth like https://www.diffchecker.com/ to compare them and deploy all changes from both mods).
I won't mind merging those and uploading somwhere if WinterBrick is ok about it and both mods are requirement. Unfortunately, there is no proper patching mechanism yet to avoid all the hassle.
78 comments
This was the mod that makes the menu invisible for some reason. When the screen reaches the temple and the evil chanting begins, the buttons for continue, load, new game etc. suddenly all become invisible. They can still be used, but you can't see them.
Main Menu Music Replacer -> No Music in Main menu
Ok - I have been trying to get this working all week (so, only AFTER release and then BEFORE Patch 1 and After Patch 1 was released today). I followed the installation instructions and put it in the C:\Users\joshw\AppData\Local\Larian Studios\Baldur's Gate 3\Mods - Tried both ways of having it in its own folder/directory and just dropping the lone pak file directly into the Mods folder. (Note - Vortex saw it there, but said it was 'managed outside Vortex'.)
I tried a TON of different ways of loading it, but here's where I am now. I don't have Vortex installed, removed its folder under AppData\Roaming, deleted the AppData\Local\Larian Studios folder completely, and reinstalled BG3 in Steam. Ran in Vanilla to make sure all was well and the launcher was working (both in DX11 and Vulkan - Just to be sure) and can verify it reset all my settings to the defaults (hence the Larian Studios folder delete). I had also removed the BG3 Camera fix mod which is another that is not managed/activated in Vortex.
The only file I added was the NoMainMenuMusic.pak file to the C:\Users\joshw\AppData\Local\Larian Studios\Baldur's Gate 3\Mods folder.
I am still hearing those F#$%ing chanters and I have come to loathe them entirely. For now, I'm just turning the music down to 3 so I can barely hear them in the menu, but it reminds me when I'm in-game to turn the volume up for the music. And hope I remember to turn it back down before leaving the game for another load.
Please - am I crazy? You can tell me I'm nucking futs at this point and I'll believe you.
Thank you for making this mod - It really is going to be a nightmare turned dream when I get those damn chanters to shut the %#$@ up. poundsignferrisbeulleryouremyhero
poundsignpicsoritdidnthappen poundsignyoutalktoomuchbeavis
EDIT: Needed to add that I tried with Vortex only loading the Mod Fixer (and LSLib) and then NoMainMenuMusic.pak in the mods folder(s) to no avail.
Those chanters can go back to the 9 hells they came from! Ü
Oddly, the first version of this mod disabled both the 'music' for the opening menu, and the music tracks for Character Creation.
No Main Menu Music Unpacked
I have now updated the pages files to replicate this.
Is it incompatible with No Intro or No Press Any Key Menu?
I won't mind merging those and uploading somwhere if WinterBrick is ok about it and both mods are requirement. Unfortunately, there is no proper patching mechanism yet to avoid all the hassle.
https://pixeldrain.com/u/MjLbb4rk