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Dungeons and Souls

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  1. DungeonsAndSouls
    DungeonsAndSouls
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    Last Update For These Files Will Include


    • New Eye Color options that support several eye types that didn't have eye color change.
    • Kobolds can now change the body color.
    • More eye options for Kobolds.
    • Animation fixes for bodies that didn't support monk animations.
    • Now Fantastical Multiverse has 200 eye color options.
    • Icon Support with Fantastical Compendium 1.7


    DISCLAIMER
    This page is designed so that players who have already been using these files in their playthroughs can access them so they can finish their playthroughs. After the 1.7 update, I won't be adding or improving anything for these files. I've been using the Official Mod Tool (Mod.io) going forward to work on my mod projects. Fantastical Multiverse 1.9 won't be compatible with these files so that is why this page has become the dedicated page to host 1.6 & 1.7 updates. 1.7 updates is the last update these files will receive and once they are available this page will be deemed finished and finalized. Once 1.9 is available you will be able to find all the files on this Fantastical Multiverse page. 

    TLDR;
    1.7 will be the final version for these versions of Fantastical Multiverse playthroughs as 1.9 & 2.0 won't be compatible with these playthroughs.  So finish your saves before you upgrade your  Fantastical Multiverse


    If you're looking for patches you can find them here:
  2. augustsol1947
    augustsol1947
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    Hi, is it possible for me to manually change the race tag on a certain race in your mod?
  3. Birb23
    Birb23
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    For some reason, BG3 Mod Manager stopped recognizing the .pak files for this mod. I have the main file and all races installed, yet during character creation only Human Variant, Reborn and Goliath show up. It could be a load order issue, but i have everything near the very bottom already. 
    1. Birb23
      Birb23
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      Note: Works with Vortex. I will use vortex for now because BG3 Mod Manager seems to be having an issue at the moment.
  4. SirioAstarot
    SirioAstarot
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    For a new gameplay with Patch 8, which I install Fantastical Multiverse Legacy Edition 1.6 or Fantastical Multiverse 2?
  5. AirSilv
    AirSilv
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    Why kobolt have invisible legs..?
  6. haattila
    haattila
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    Is it me or some race disappeared when compared to this mod a year ago ?

    I change pc and stuff, started another campaign so reinstalled everything. And i swear Yuan-ti and sea elves were playable race
    1. kasai1011
      kasai1011
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      I think I was wrong actually lmao. It looks like they're back but they were gone for a little bit in the middle.
    2. Leviathanthe8th
      Leviathanthe8th
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      How did you find them? I've been looking every since this all got moved here and haven't been able to find the files for Yuan-ti
  7. BestThrownOberyn
    BestThrownOberyn
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    Hi! Great mod!! I think I have come to an issue, I am using the Reborn but after trying the Knolewge from Past Life for a check now all the checks get the 1d6 bonus, any way to deactivated?
  8. LeeMcGowan250
    LeeMcGowan250
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    Hey, so I couldn't get the brain to be exposed when using the Reborn race, I saw it in the images for the mod, has this been removed, or am I missing something?
  9. Shleggyman
    Shleggyman
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    it seems the mod is not working i tried launching the game and none of the new races popped up 
    1. DungeonsAndSouls
      DungeonsAndSouls
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      Do you have Fantastical Compendium installed?
    2. marlamd
      marlamd
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      My fantastical compendium is installed but I still have no new races appear unless i download a different mod file for them, like the firbolgs.
    3. Accross
      Accross
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      Hey, I guess it might be a little later, but for me it was working if I downloaded and installed the individual race files that I wanted. So Compendium + Bugbear, Dhampir etc.
      So compendium + the races you want.
  10. PersonaUser99
    PersonaUser99
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    If it's alright for me to ask, how much longer before the Shifter race is complete? I'd really like to be able to play as my shifter monk
  11. ravencryptid
    ravencryptid
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    So far I'm only using the kobold race, the pinned comment says you can change the body colors but I'm genuinely unsure where to do that at. I've read the compendium article about colors locked to leather armor dye channel so I've tried dying armor with no dice. Skin color does nothing, and there's been no response to this question I've found in the comments thus far. Is this simply unavailable in 1.9 and thus just need to be patient and wait or am I missing a setting somewhere?