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FluffySpider

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FluffySpider

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147 comments

  1. YrdenNM
    YrdenNM
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    Locked
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    edit:how to get no stub with unique tav below vvvvvvvvvvvvvvvvvvvv
    1. FluffySpider
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      all bodies with no stubs should be in Unique tav loose files i uploaded recently. I think you can try just removing the file of the tail and tail model should not appear
    2. YrdenNM
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      worked. thank you very much, amazing work 

      heres the files to delete for anyone with the same trouble i had

  2. ZoeZMA
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    mine has suddenly stopped working? how can I get this to work again? i click the no stub option and the tail remains?
  3. NutellaFingers
    NutellaFingers
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    If I use unique tav, do I have to use the loose files or using the normal main file will work?
    1. FluffySpider
      FluffySpider
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      loose files because both mods edit the character creator visuals, so one of the mods(that is higherin the mod order) will get rewritten by the other
    2. NutellaFingers
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      Thank you!
  4. JellyBandit
    JellyBandit
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    Awesome mod! Any chance this could be brought to consoles. I have been waiting for a mod like this for tieflings on PS5, but no such luck so far.
    1. FluffySpider
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      i'm not sure how approval for consoles work, but someone managed to port my mod, so it got added to modio 
      https://mod.io/g/baldursgate3/m/tailless-tieflings-fixed#description
      if it gets approved further, then it could also appear on consoles i guess 
      so we'll see how it goes
  5. Haarlepspup
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    I think I'm going to need help trying to figure out what is happening here and if I am doing something wrong ;;
    I am attempting to use this mods loose files for Variety Framework instead of Unique Tav by putting the body and tail stub in the correct
    folders. That part works fine. The issues arise when I am using alternate tiefling tails with this mod. The stub I think is somehow interfering with the other tail mod? If I don't have the tail stub in the folder the normal tiefling tail will layer on top of the other tail mod as one so I need the stub as of right now. Then the real fun begins when I try and use a replayable romance scene or just a kiss the tail stub starts acting very strange and extends out into a really long point! I'm not sure what is causing this and I think maybe something to do with the other tail in its place? I tried the next best option of using your asmodeus subrace to try and then just rename the folders later if it worked and while the tail stub was gone with that subrace mod and the other tail fit perfectly it turned the tail and wing flame color blue for some reason? I could not figure out where this blue was coming from or why ;;

    Is there a way to use a stubless gr2 to replace the stub gr2 file since that was the only gr2 in the loose files? That's all I can think of to
    fix it right now but I hoped you maybe had some more insight. I included some screenshots to show you the issues! Thank you so much for your time c:

    https://imgur.com/a/wUnxRNw
    1. FluffySpider
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      i've never used the mod you mentioned, but if it's any similar to unique tav, can you just remove the file of the tail?
      i've looked at mod's "generated" folder structure and it has files like "VARIETY_M_TieflingAsmodeus_Tail.GR2"
      would just removing/renaming this file(so mod doesn't see it) remove the tail? and if so then you won't need the stub
    2. Haarlepspup
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      It is not similar in that regard to Unique Tav. If there is no gr2 file in the Tail folder path it defaults to normal tiefling tail. The same is
      done if a gr2 file is there and not named correctly. So that is where my dilemma lies with needing something there to remove the default tail but for some reason the stub is just acting up and I'm not sure why :c

      Edit: I had an epiphany and I think it may have something to do with the tail bones and or the weights in blender!

      I finally managed to get it to work by a lot of troubleshooting omg ;;
    3. LonelyLux
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      How did you end up getting it to work? I've been trying to get rid of the nub for over an hour now lol. 
  6. Sydsquid244
    Sydsquid244
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    I tried the dream guardian pak and I got a stub peaking through my guardian's armor. Is that normal? I have ETOB and Unique Tav, I loaded the pak before those mods.
    1. FluffySpider
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      i think i've added stubs to each guardian after removing their tails.
      since people seem to mostly prefer tieflings tail-less and stub-less i can just remove the stubs too and reupload the file with guardians
    2. Sydsquid244
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      Thank you so much.
  7. DistraughtHoneyBee
    DistraughtHoneyBee
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    Edit: Nevermind! I completely missed a patch; it's working now! :3
  8. theroyaloctopus
    theroyaloctopus
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    Heya - does this remove the tail from the Cambion mod race? Im trying but I still haz tail :( 
    1. FluffySpider
      FluffySpider
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      i've made a patch for  half-demon (cambion), it's in "optional files", so it should remove tails for that mod
      if you mean other mod, then no
    2. theroyaloctopus
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      That's the one I have! But I still have a tail :( I have the options to pick no tail, but it's still there :(
    3. theroyaloctopus
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      I swapped the load order around and it worked! 
      Thank you <3 
      *****
    4. theroyaloctopus
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      Load orderWait no, ahh sorry!
      When I have no tail then the wings vanish xD 

      In case the image doesn't work bc im not tech savy lol 
      Load order: 
      Half Demon
      Tailless_Tieflings - Half Demon (Cambion Patch)
      HaldDemon- smooth body - wings
      Tailess_Tieflings [fixed]
  9. Candlelightvhs
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    This mod doesn't work for Tiefling Dream Guardian? because mine still has its tail even though I select the no tail option on the tail tab, is there a way to fix this? Thanks.
    1. FluffySpider
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      i didn't edit the visual of dream guardians, so yeah, it doesn't work for them
      gonna make a file for them soon

      Edit: Done ;D
    2. Candlelightvhs
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      Thank you <3
  10. BaldursGoonsack
    BaldursGoonsack
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    Hey, any chance you could change the folder structure of the loose files so they work out of the box with mod managers like Vortex/MO2?
    Loose Files for Unique Tav-11761-1-0-1728453730\Generated\Public\Shared\Assets\unique_tav
  11. Cynder1
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    Hello

    I am not using unique tav or any other body types.
    I ma wondering why there is a dark spot where the tail used to be?



    https://ibb.co/h1dV45nt


    1. FluffySpider
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      i can't view the picture, but i know what you mean. the "dark spot" comes from the dds texture files that happened to have dark coloration in the butt area (butt crack if you will). and that exact spot is not really visible on characters that have no tail, like humans, elves etc because, well, they have a butt crack
      but the way i mended tiefling butts made it rather smooth and crack-less. i didn't edit any textures, so that's why the dark spot is so visible
      i've got a bit better at blender though, so later i may see if i can make the butt look a bit better
    2. Cynder1
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      And here I was hoping it was a simple copy paste of textures. Or at least that was the delusion I was under  :D