File information

Last updated

Original upload

Created by

koboldJuno

Uploaded by

koboldJuno

Virus scan

Safe to use

Tags for this mod

16 comments

  1. koboldJuno
    koboldJuno
    • premium
    • 81 kudos
    Locked
    Sticky
    The cover photo is uncommon version. Everyone has +1 enchantment weapons. If you want no enchantment, check out common version.
  2. KittyDorkling
    KittyDorkling
    • member
    • 0 kudos
    This is a really well-thought out adjustment, it's always bothered me that Lae'zel doesn't have githyanki weaponry!  I really like what you've chosen for all of these :D
    1. Krau7799
      Krau7799
      • member
      • 0 kudos
      I tihnk cud be coz she was captured and had to rush out with whatever she found lying around or sth? 
      But yeah,this mod is perfect getting the companions more tuned esp lazeal with her gith weapons,she does have her armour after all
    2. Reianor1
      Reianor1
      • member
      • 4 kudos
      And now I'm wondering if there's a cannonical ruling about how Illithids treat their prisoners in terms of gear?
      Do they trust thier Psionics enough to keep them subdued and keep them armed for better cannon fodder?
      Or do they toss all their gear since it's of more use to non-illithids than illithids?
  3. semuko
    semuko
    • premium
    • 0 kudos
    Hey, there!

    I know you already answered this question, but I wasn't sure what the answer was after reading and rereading it: which mod comes first in the load order? The Main File and then Wyll's optional File, or his file then the Main? 

    Thank you <3
    1. koboldJuno
      koboldJuno
      • premium
      • 81 kudos
      For Wyll's file, you don't need main file at all. It's just modified version of main file. Just put it under Terpsichore.
    2. semuko
      semuko
      • premium
      • 0 kudos
      Ah! Okay! That makes more sense. Thank you for getting back to me so quickly! <3
  4. mollymawkery
    mollymawkery
    • member
    • 0 kudos
    What's the load order for this mod and Terpsichore?
    1. koboldJuno
      koboldJuno
      • premium
      • 81 kudos
      this mod after
    2. mollymawkery
      mollymawkery
      • member
      • 0 kudos
      Thank you.
  5. monicaren
    monicaren
    • member
    • 0 kudos
    I downloaded this mod but it doesn't seem to be working. Lae'zel is still using her long sword. I was wondering if I installed it correctly or if I missed something.
    1. koboldJuno
      koboldJuno
      • premium
      • 81 kudos
      Is it still working that way?
    2. Wikt0r1us
      Wikt0r1us
      • premium
      • 7 kudos
      You probably have another mod editing Lae'zel's equipment in some way and it's loaded after this one. This mod is STRICTLY incompatible with any other mod that changes companion equipment even slightly.
  6. Wikt0r1us
    Wikt0r1us
    • premium
    • 7 kudos
    Any plans to make this compatible with other mods? I only want starting weapons yet using this mod removed a circlet that I had added to Lae'zel.

    Also messes with Karlach body mods and Shadowheart starting armour.

    A version with just the gear in the tutorial chest would be amazing :) Or separate by each companion and armour & weapons perhaps? Since you don't really change the armour it's a bit frustrating having to choose between this and other mods despite the awesome starting weapons.
  7. Aimryax
    Aimryax
    • premium
    • 174 kudos
    Congratulations on release!!
    1. koboldJuno
      koboldJuno
      • premium
      • 81 kudos
      Thank you!
  8. BigBozat
    BigBozat
    • member
    • 20 kudos
    Shadowheart's ranged weapon should really be Ssin's Disk of the Night.
    (https://www.nexusmods.com/baldursgate3/mods/2294)

    I know, it'd require DotN as a dependency, which maybe isn't ideal (maybe an optional patch?), but in my head lore it's canonical.

    *thinks aloud*
    What I really need is an MCM-based tool that let's me configure my new game loadout by choosing from gear in any of my armour & weapon mods... heh