Could there be anyway for you to add this to the player side? I want to make the combat faster and increase difficulty by limit the time to make decisions.
Global timer doesn't seem to work. The console says "Starting Global Timer for: Stone Guard Kur" and 10 minutes later she is still standing there, not doing anything. This is with the global timer set to 30 seconds.
Does this enable you to increase the default AI turn time of 20 seconds? I often have problems where the AI is a bit slow, after climing a ladder/rock etc they end their turn without doing much(without this mod) I have used this mod, however dont anymore cause i think it conflicts with configurable movement speed as well as making my summoned undead AI skip turns more often. Maybe i dont know how to configure it right.
This mod definitely conflicts with Configurable Movement Speed. Enemies will cast dash, run 1 meter then their turn ends abruptly or they walk and never get the chance to attack. Workaround is to bump up the turn timer duration to 6+. Yes I have global timer disabled.
For some reason with this mod, when enemies are surprised on the first round of combat, each enemy has a chance to still be "surprised" on their second turn, and even a third and so on. They aren't actually Surprised, to say, they still lose the Surprised condition on their second turn, but they still do nothing and their portrait is greyed out as if they were surprised. I have lots of other mods but it stopped happening once I disabled this.
If not a coincidence, it's an incompatibility between my mod and another mod in your load order. There is no way it's a bug from this mod. My mod only adds timers and ends the turn when that timer ends, it does nothing about "Surprised" statuses etc...
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EDIT: No errors on this one either, ignore my comment. Anyone still on patch 6, the patch 7 version works fine too.
I often have problems where the AI is a bit slow, after climing a ladder/rock etc they end their turn without doing much(without this mod)
I have used this mod, however dont anymore cause i think it conflicts with configurable movement speed as well as making my summoned undead AI skip turns more often. Maybe i dont know how to configure it right.