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Mave

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afftor

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73 comments

  1. afftor
    afftor
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    Regarding compatibility with other mods, this works with anything what falls under isCantrip()
  2. KongMemphis
    KongMemphis
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    Will this mod be updated for Patch 7?
  3. drewcifer303
    drewcifer303
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    i love this mod, thank you
  4. MarcusArtorius
    MarcusArtorius
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    With this installed, if I use my bonus action for anything else (e.g., shove or jump), does that mean I would not be able to cast a cantrip that turn?
  5. MACHINEbr
    MACHINEbr
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    Can you make a version with +1 ASI?
  6. TheInvoker
    TheInvoker
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    it doesn't work for me.
    Cantrips still use action and not bonus action
    1. Fargol
      Fargol
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      It was working fine for me up until today and I am seeing the same issue as you are.

      I haven't added any new mods and upgraded a small handful that should have nothing to do with this one.

      The mod was being loaded near the top of the list when it stopped working. I moved it to the bottom and still no luck.

      LOL nvm. 
    2. TheInvoker
      TheInvoker
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      • 1 kudos
      i don't know. after that initial problem, the mod was working
      i don't remember what was the issue
  7. umtanglee1
    umtanglee1
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    • 1 kudos
    Hi, first of all, great thanks to your lovely mod.
    I made a translations of your mod.. ah i'm a South Korean by the way..
    anyway It is my first work so maybe it is awkward....
    So.. do i have to give you my translation .pak file??
    or just upload by myself??
    It's my first so i don't know about the procedure.
    Either way please reply me! Thanks again :)
  8. cy8ertron1x
    cy8ertron1x
    • supporter
    • 4 kudos
    This mod with Fighter/rouge {thief subclass} + booming blade = cracked, I love it.
  9. Blargball
    Blargball
    • supporter
    • 1 kudos
    I'd really love if this was toggleable, so I could turn it off if I wanted to cast a cantrip and a bonus action spell in the same turn. Had to respec Wyll to remove this because it conflicted too much with Hex.
    1. afftor
      afftor
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      I think it would make this feat too strong then. Warlock is already really strong without this mod and this mod's goal not to buff it but rather to make other builds more viable. 
    2. monkeywithtacos
      monkeywithtacos
      • supporter
      • 4 kudos
      While I'd normally agree... But in this case you are having to take it as a feat, so it's really not that overpowered to be able to cast a cantrip as a bonus actions, as well as be able to cast one in place of a regular action... If one is willing to trade one of their actions to do something that costs a bonus action that seems a fair trade to me... But I am an "err on the side of fun" kind of DM and player... Just my 2 coppers on the issue...
    3. afftor
      afftor
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      Bonus action can be just as/more valuable as normal action in certain situations. Imagine caster with no spell slots and weak melee stats for normal attack. In this case swapping normal action for bonus action might be preferable if there's something they can do with it. And having an option to use 2 cantrips in turn with both actions is even worse. 
    4. dsamra
      dsamra
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      I like that this feat isn't OP and has a tradeoff. Some builds will want to keep cantrips on action and not bonus action.
    5. laughingowl
      laughingowl
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      A compromise,

      Make it cost a bonus action to Toggle...
      So you have flexibility,  BUT toggling it is not free,  so limit from casting two cantrips in a turn?
    6. MarcusVey
      MarcusVey
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      Just go 3 levels of rogue/thief for the double bonus action and you can hex and cantrip in the same turn.
      Then double cantrip in all subsequent turns.
    7. AkimboDK
      AkimboDK
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      • 18 kudos
      True, BUT. as a Sorlock this is not ideal. reason: 
      I use a Sorlock and level 2 fighter.
      reason:
      1 Action to cast Eldritch Blast
      spend Sorcery point to cast it again as a bonus action
      use action surge to get my second action
      and use haste or drink a potion of speed before the fight starts.

      this gives me 3 actions and 1 bonus action = Cast 4 Eldritch Blast on first turn, and 3 on the next if having enough sorcery points.
      Now this mod will limit me to 2 no matter what I do here.. 
    8. nonyabizzy
      nonyabizzy
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      I really think it doesn't make sense to lock someone into only using their bonus action to use cantrips and take away the ability to use them as actions, for example if you compare to cunning action from rogue 2 you can still hide/dash/disengage as an action or as a bonus action and it's your choice, so you have the versatility and options. It's already not an overpowered feat even in a build built around it and as it is now makes some builds weaker with it than without it as highlighted by AkimboDK. I love the idea behind the feat but I hate when something as expensive to your build as a feat takes away functionality/abilities.
  10. Desmoras
    Desmoras
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    Could you please add a compatability patch for Feats Upgraded
    1. afftor
      afftor
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      • 10 kudos
      They look compatible to me, not sure why wouldn't they be.
    2. Desmoras
      Desmoras
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      • 0 kudos
      Sorry, they work together, what I meant to say was if there was a patch that added +1 stat of your choice to cantrip master as well, which is what the Feats Upgraded mod gives to all other feats.
    3. afftor
      afftor
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      • 10 kudos
      I think it should be on its creator, and this feat is already very strong on its own, not sure it needs ability boost on top of it
    4. Sindae
      Sindae
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      Oh, hello, that's me.  Like Afftor I'm worried about the balance if this had +1 ASI. This has the +1 ASI built into it.  Just replace normal Cantrip Master.  Also anyone else who reads this, still give Afftor the download at least.
    5. wanderingHP
      wanderingHP
      • supporter
      • 1 kudos
      ^That file causes a crash when trying to level up.
    6. jlooen
      jlooen
      • supporter
      • 0 kudos
      Id be keen on the same mod. The +1 asi doesn't seem to work though. It no longer shows as a feat :(
  11. DrAJ
    DrAJ
    • supporter
    • 0 kudos
    I am a very newbe so pardon this stupid question!

    How can i tell if it is working. Nothing seems to change when i install it using vortex.

    Thank you
    1. afftor
      afftor
      • supporter
      • 10 kudos
      It should be in a feat list at the end
    2. DrAJ
      DrAJ
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      Thank You!