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YouMeAndBG3

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16 comments

  1. Mirylle
    Mirylle
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    Great mod! Makes Circle of Spores druids actually able to use their special abilities in act 2, but I'm having an issue with Halo of Spores damage.

    When I use Symbiotic Entity I'm not getting the extra 1d4 damage from casting Halo of Spores on enemies. Is this intentional?

    I tested this with all 3 damage types and none had the extra 1d4 dmg. I reloaded the game without the mod to test the damage again to make sure it wasn't something else causing it, seems like it only happens with this mod loaded.
    1. YouMeAndBG3
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      Thanks for reporting this. Can you please add this to the bugs section? It was working prior to patch 7, so I'm assuming it has something to do with that. I can do some more testing this weekend.
    2. YouMeAndBG3
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      I'm assuming you're using the Dealer's Choice Variant. If so, this should be fixed now with version 1.1. Please let me know if it isn't, or if you find any other bugs. Thank you!
    3. Mirylle
      Mirylle
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      Hello sorry I just got home and was able to test again, it's working as intended now!

      Thank you so much for fixing this, it really is a fantastic mod. If you still need me to add it to the bugs section I can but it's working just fine now, in the future I will use the bugs section for any issues I might come across.
    4. YouMeAndBG3
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      No worries! Don't worry about adding it to bugs. I thought it would take me longer to fix, and I didn't want to forget about it. 

      Thank you so much for the positive feedback! I put a lot of work into these mods, and it's nice to know that they're appreciated.
  2. Chugumbius
    Chugumbius
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    Thanks for the fix , i forgot to report it for some reason 
    1. YouMeAndBG3
      YouMeAndBG3
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      No problem! Glad it's working now.
  3. Applejaxc
    Applejaxc
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    Thank you for making this. Druid is one of the classes I have the least interest in (tabletop or in BG3), but this + a mod to make shillelagh more convenient + giving spore druids extra attack at level 5 has transformed spore druids from something I'd never look at twice, to something I look forward to a lot in my next playthrough for Listonomicon.
    1. YouMeAndBG3
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      Thanks for the nice feedback. I also use those two mods when I play Spores Druid.

      I made a Druid subclass called the Circle of the Eco Warriors that's more melee focused if you're interested.

      https://www.nexusmods.com/baldursgate3/mods/11399
  4. WolfoftheGang
    WolfoftheGang
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    Could you make another variant that has half damage on success and makes it Poison damage instead of Acid? I feel like Poison's also in theme with a Spore Druid. 

    Also, I'm not sure if it's possible, but could a mix between Acid and Poison or a similar combination of elements be done? Or is an attack with no damage riders like Halo of Spores hard-coded to deal only one type of damage?

    Thanks in advance!
    1. YouMeAndBG3
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      I added a poison variant to the optional files area.

      It would be possible to add additional options to the Halo of Spores spell, but it would require recreating some of the core subclass features and then adding them to a new container spell. I'm working on creating subclasses now, but I might look into it at some point down the road. I'll add it to my list.

      Speaking of subclasses, I created a fighter subclass called the Ronin that I just posted today. If you have a chance, would you be willing to download it and test to make sure that the subclass appears as a selectable option at level 3. Everything works on my end, but I received a comment from someone that they weren't able to view it. I would really appreciate it.

      https://www.nexusmods.com/baldursgate3/mods/11264
    2. OutJinxedTaPosition
      OutJinxedTaPosition
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      I did download the other file. It shows up just fine
    3. YouMeAndBG3
      YouMeAndBG3
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      I made a Dealer's Choice variant. It allows you to choose from Acid, Necrotic, and Poison damage for Halo of Spores, Symbiotic Entity, and Spreading Spores. Let me know if you find any bugs.
  5. Mozgil
    Mozgil
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    It would be interestingtowatch a videocomparing the effectiveness of such a druid,from the difference of threetypes of damage.
  6. OswaldAbbott
    OswaldAbbott
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    Could you make another that just has the half damage on success? I love the necrotic but I love that addition. Makes it worth the reaction 
    1. YouMeAndBG3
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      I added another file that retains the necrotic damage from the original spore druid. I like necrotic damage too, but it kind of falls off for me in Act 2. Enjoy!