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Fixed "Long rest not removing exhaustion from non-party camp members". For real this time!
Fixed skill check from Lvl 1
Version 2.5
Added "Flee from combat" setting
Version 2.4
Remade MCM with Tabs
Version 2.3
Fixed Kamei's bug with camped members not getting the rest status when long resting.
Version 2.1
Made Exhaustion system closer to OneDnD. Removed niche debuffs like disadvantages to Arcana and Lore Checks, as they basically rendered the Exhaustion status unreadable.
Now, hitpoints, D20 rolls (but not death saves), and movement cost are predictably debuffed in 7 stages. No more strange upticks in Exhaustion strength.
Version 2.0
Fixed long rest and short rest
Fixed descriptions and handles.
Statuses and Downed are now configurable (Defaults to 3 exhaustion stages per Downed, 1 stage per Status)
Added Resurrection-based exhaustion (Default is 1 exhaustion stage per Resurrection)
Version 1.1.1
Added combat turn exhaustion, with accumulation option (Turn counter does not reset between battles).
Fixed exhaustion checkbox not working
Version 1.1
Fixed long rest bug
This is part 5 of my 5-part mod series, Mithras' Mod Menus (MMM):