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Mithras666

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  1. Mithras666
    Mithras666
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    You can find me in my thread in the official Larian server:
    Mithras' Mod Menus

    You can also support me on Ko-Fi:

  2. Mithras666
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    Smarter AI 2.0 introduces:

    Proficiency Bonus and Advantage Bonus buttons (Default: True)
    Remade AI Archetypes completely
    More combat modifiers
  3. kivi212105
    kivi212105
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    Is this mod compatible with patch 8?
  4. 0010ng
    0010ng
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    Hi , I download ur Enemy Stats, and Enemy Spells and Smarter AI. but they never show up in the MCM menu. 
    My load order was like this : 
    0.MCM
    1.MCM-chs
    2. Enemy Stats
    3. Enemy Stats-CHT
    4. Enemy Spells
    5. Enemy Spells-CHT
    6. Smarter AI
    7. Smarter AI-CHT

    Is there something wrong about the load order?

    the enemy stats work once, that time I think I put it below far away from MCM. maybe no.36, below 35 MOD such like 5espell, unlock curve level and Community Library.

    What shoud I do to make them all work and show up in the MCM ?? Please help me.
  5. freepskov
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    Hi! Thanks so much for your mod! I had a great playthrough with Absolute Wrath and Smarter AI. For my next playthrough, I tried to use this mod with the Stronger Bosses and Enemies mod, loading Smarter AI last, since the game was still too easy. In this configuration, I found that the mud mephits in the Decrepit Sanctuary didn't summon young mud mephits and that a few of the other enemies got stuck a lot. Disabling Smarter AI fixed those issues. I know that you don't have time to look into every interaction with every other mod, so I will take no offense if you don't look into this, but I'd really love to be able to use both mods if there's a way to make that possible.
  6. Wikt0r1us
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    Getting this repeated error seemingly every combat or even near enemies:

    bg3se::esv::lua::OsirisCallbackManager::RunHandler(): Osiris event handler failed: [string "SmarterAI/BootstrapServer.lua"]:54: bad argument #1 to 'Get' (string expected, got nil)
    stack traceback:
            [C++ Code]: in field 'Get'
            SmarterAI/BootstrapServer.lua:54: in function <SmarterAI/BootstrapServer.lua:47>


    Some context below:
    Spoiler:  
    Show

    Character has class: Unknown
    The character S_CRA_Int_002 has access to the following class-based spells:
    []
            Adding passive: PASSIVE_FLANKING_BONUSS_CRA_Int_002_1d9ff85b-b5e4-41ed-a9ec-77ca88bf71c0
    Intellect Devourer added to Enemies table
    DEBUG: Enemy: S_CRA_Int_002_1d9ff85b-b5e4-41ed-a9ec-77ca88bf71c0
    bg3se::esv::lua::OsirisCallbackManager::RunHandler(): Osiris event handler failed: [string "SmarterAI/BootstrapServer.lua"]:54: bad argument #1 to 'Get' (string expected, got nil)
    stack traceback:
            [C++ Code]: in field 'Get'
            SmarterAI/BootstrapServer.lua:54: in function <SmarterAI/BootstrapServer.lua:47>
            Adding passive: PASSIVE_FLANKING_BONUSS_CAMP_TieflingBackup_015_023e84c0-c97c-422e-b9e4-cbe15daf55ca
    DEBUG: Ally: S_CAMP_TieflingBackup_015_023e84c0-c97c-422e-b9e4-cbe15daf55ca
    Starting Global timer for: Intellect Devourer
    HitpointsChanged:       S_CRA_Escape_IntDevourer2_a2838af7-698b-8761-2004-d118d80cf848  100.0
    HitpointsChanged:       S_CRA_Escape_IntDevourer1_edd4c1c0-422f-82de-1b22-4a3d734da5c8  100.0
    HitpointsChanged:       CONS_GEN_Food_Eggs_A_Rotten_b0e46578-2293-e93a-8f68-4d69f0c4f50e        100.0
    HitpointsChanged:       LTS_DUN_Candles_C_f17ca346-8ce9-31c4-75e3-d93356f1f9fc  100.0
    HitpointsChanged:       CONS_FOOD_Fruit_Apple_A_9daff2dd-c9a4-edf0-a6cf-7a7a99f868c4    100.0
    HitpointsChanged:       CONS_FOOD_Fruit_Apple_A_4bf76fc1-7fb8-f78d-bcc4-317f54360b05    100.0
    HitpointsChanged:       CONS_FOOD_Fruit_Apple_A_837c52dd-df2b-f3f3-2bad-ee3d469e04bd    100.0
    HitpointsChanged:       CONS_FOOD_Fruit_Apple_A_9faaa60a-b7ef-f312-8623-9006ce6db2b6    100.0
    HitpointsChanged:       CONS_FOOD_Fruit_Apple_A_9b08f50f-bc92-465d-ecad-dc4618ed3649    100.0
    HitpointsChanged:       CONS_FOOD_Fruit_Apple_A_0c5edf97-fde8-3857-298a-cc5a009f6af3    100.0
    HitpointsChanged:       CONS_FOOD_Fruit_Orange_A_ff92467f-fc12-3194-a25c-464c65d324c0   100.0
    HitpointsChanged:       BOOK_GEN_Gods_AforAzuth7_ebdbc2a2-9363-7568-ee03-9562fea3d436   100.0
    HitpointsChanged:       CONS_FOOD_Fruit_Apple_A_7536e89b-828a-4829-e367-bf5db10494b2    100.0
    HitpointsChanged:       CONS_Drink_Water_A_6081f1d7-19a1-53cf-d3dd-eef09b37c1f6 100.0
    HitpointsChanged:       CONS_FOOD_Fruit_Apple_A_15f1a125-7603-f71c-f753-0e003ef31654    100.0
    HitpointsChanged:       CONS_FOOD_Fruit_Apple_A_5b4de4f8-03f1-5b09-8a9a-6f6c5bf31687    100.0
    HitpointsChanged:       S_CRA_Escape_IntDevourer2_a2838af7-698b-8761-2004-d118d80cf848  70.588233947754
    HitpointsChanged:       S_CRA_Escape_IntDevourer1_edd4c1c0-422f-82de-1b22-4a3d734da5c8  76.470588684082
            Adding passive: PASSIVE_FLANKING_BONUSCONS_Herbs_Mergrass_Plant_A_006_f30c5c91-c92e-4721-b994-36a3e8b782a3
    HitpointsChanged:       CONS_Potion_Fire_Resistance_99563d4f-40ba-62bb-4cf7-9cc5f9909ed5        100.0
    HitpointsChanged:       GRN_StrangeLoot_A_adedf5c3-c70b-b8d7-6b55-1f5234325d1a  100.0
    bg3se::esv::lua::OsirisCallbackManager::RunHandler(): Osiris event handler failed: [string "SmarterAI/BootstrapServer.lua"]:54: bad argument #1 to 'Get' (string expected, got nil)
    stack traceback:
            [C++ Code]: in field 'Get'
            SmarterAI/BootstrapServer.lua:54: in function <SmarterAI/BootstrapServer.lua:47>
    Skeleton Crew spawning Valkrana's Skeleton. Mapkey: 4df04e73-2ab3-47ac-a9b3-f0f804216407, Roll: 976, Tier: 1
            Skipping; already has PASSIVE_FLANKING_BONUS
    HitpointsChanged:       Sailor_Skeleton_VSC_19_20ca3070-d3a3-710e-acf1-e27fa30b40a1     100.0
            Adding passive: PASSIVE_FLANKING_BONUSCONT_Barrel_A_024_994c172a-4b5a-4503-8ced-c8111a4b1930
    HitpointsChanged:       Sailor_Skeleton_VSC_19_20ca3070-d3a3-710e-acf1-e27fa30b40a1     100.0
    bg3se::esv::lua::OsirisCallbackManager::RunHandler(): Osiris event handler failed: [string "SmarterAI/BootstrapServer.lua"]:54: bad argument #1 to 'Get' (string expected, got nil)
    stack traceback:
            [C++ Code]: in field 'Get'
            SmarterAI/BootstrapServer.lua:54: in function <SmarterAI/BootstrapServer.lua:47>
            Adding passive: PASSIVE_FLANKING_BONUSSailor_Skeleton_VSC_19_20ca3070-d3a3-710e-acf1-e27fa30b40a1
    DEBUG: Ally: Sailor_Skeleton_VSC_19_20ca3070-d3a3-710e-acf1-e27fa30b40a1
    DEBUG: Boosting: Sailor_Skeleton_VSC_19_20ca3070-d3a3-710e-acf1-e27fa30b40a1, Name: Valkrana's Skeleton, currentMaxHealth: 26, desired: 28, x: 1.695
    UsingSpell:     S_CRA_Int_002_1d9ff85b-b5e4-41ed-a9ec-77ca88bf71c0      Target_Claws_IntellectDevourer
    The character: S_CRA_Int_002 is using the following spell: Target_Claws_IntellectDevourer with the following target:S_CAMP_TieflingBackup_015
    HitpointsChanged:       Sailor_Skeleton_VSC_19_20ca3070-d3a3-710e-acf1-e27fa30b40a1     100.0
    HitpointsChanged:       S_CAMP_TieflingBackup_015_023e84c0-c97c-422e-b9e4-cbe15daf55ca  58.823532104492
    DAMAGE: Defender: Vatas, Attacker: Intellect Devourer, Type: Slashing, Damage: 7, Cause: Attack
    CastedSpell:    S_CRA_Int_002_1d9ff85b-b5e4-41ed-a9ec-77ca88bf71c0      Target_Claws_IntellectDevourer
    Global timer stopped for: Intellect Devourer
    0.80904923493619
    FREQUENCY
    70
    TOTAL FREQUENCY
    70
    RANDOM NUM
    18
    CLEAR CHECKED DIALOG
    CRA_Escape_PAD_FirstIntellectDevourerCombat_6ec32daf-8cd3-d721-d2f4-e03f73472a15



    I'm only using the proficiencies and advantages options.
    1. Mithras666
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      UsingSpell:     S_CRA_Int_002_1d9ff85b-b5e4-41ed-a9ec-77ca88bf71c0      Target_Claws_IntellectDevourer


      HitpointsChanged:       S_CRA_Escape_IntDevourer2_a2838af7-698b-8761-2004-d118d80cf848  100.0
      HitpointsChanged:       S_CRA_Escape_IntDevourer1_edd4c1c0-422f-82de-1b22-4a3d734da5c8  100.0
      HitpointsChanged:       CONS_GEN_Food_Eggs_A_Rotten_b0e46578-2293-e93a-8f68-4d69f0c4f50e        100.0
      HitpointsChanged:       LTS_DUN_Candles_C_f17ca346-8ce9-31c4-75e3-d93356f1f9fc  100.0
      HitpointsChanged:       CONS_FOOD_Fruit_Apple_A_9daff2dd-c9a4-edf0-a6cf-7a7a99f868c4    100.0
      HitpointsChanged:       CONS_FOOD_Fruit_Apple_A_4bf76fc1-7fb8-f78d-bcc4-317f54360b05    100.0
      HitpointsChanged:       CONS_FOOD_Fruit_Apple_A_837c52dd-df2b-f3f3-2bad-ee3d469e04bd    100.0


      Where are these from? Other than the second part deteting HP changes for objects, I think that mod is incompatible with mine.
    2. Wikt0r1us
      Wikt0r1us
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      That's a good question tbh!

      The only things I use that should be able to change HP are Combat Extender and Enemy Stats but I never actually identified what is responsible for those lines. I'll try and find out today. No idea why it would change HP of random loot. EDIT: Not so sure it's changing it I think it's just giving debug info about the HP status of things nearby?

      As for the first part, that would be the tieflings fighting the intellect devourers on the ravaged beach (I think they're an encounter added by one of my encounter mods as they don't talk and weren't there in my vanilla runs). EDIT: The mod adding those Tieflings and Intellect Devourers is Extra Encounters and Minibosses on mod.io.

      EDIT: I just realised I was probably stupidly using CX AI with Smarter AI before. Would that cause the SE error?
    3. claravel
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      The console prints are very likely from Veenab Library (mod folder: `VBT_Resource`). I have had these same prints, so I unpacked all my mods and opened the folder containing all of the unpacked mods and searched '%print(HitpointsChanged' on vscode.
    4. QGamerTT
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      Any update on this? I'm getting the same error.

      bg3se::esv::lua::OsirisCallbackManager::RunHandler(): Osiris event handler failed: [string "SmarterAI/BootstrapServer.lua"]:54: bad argument #1 to 'Get' (string expected, got nil)
      stack traceback:
              [C++ Code]: in field 'Get'
              SmarterAI/BootstrapServer.lua:54: in function <SmarterAI/BootstrapServer.lua:47>

      I loaded only the MCM mods, Menu + 5 parts, started a new game and still get this error.
  7. Chirynnn
    Chirynnn
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    I couldn't figure out why that Chapel dungeon thing at the beginning of the game was so hard when I cleared it in two tries, before.
    It turns out, the collection I'm using has this mod bundled into it. So instead of two tries, it took me half a day and around eight tries before I threw in the towel. Normal difficulty, normal ruleset.
    A job well done, and kudos for delivering what was advertised, plain and simple. However, I will be disabling this mod for my own sanity.
    1. Mithras666
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      Understandable lmao
    2. raz0208
      raz0208
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      HAHA! Jesus christ. Well, this was a fun read. 
  8. demoix
    demoix
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    Does this also apply to your companions' AI?
  9. tyrion6
    tyrion6
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    Is it better than CX AI ?  I have stability issues with CX Ai and am  a bit reluctant now for Ai mods.
    Are there any issues like unending turns from enemies spellcasters ? CTD ? or other  technical issues ?
  10. bigrenamondd
    bigrenamondd
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    I dont seem to have the rage mode options shown in the screenshots? I have the most recent version.
    1. Mithras666
      Mithras666
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      Yeah, a lot of stuff changed in the recent versions. Rage Mode was removed and re-implemented in way more depth (more than 11 archetypes including a Berzerker (Rage) mode) in Champions of Faerun
  11. ARHicks00
    ARHicks00
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    I know this isn't the place, but enemy clone is no longer working properly. Some group of monsters will produce one clone and others will produce 4. The clones are set to 3 and the summon clone to 1 while the boss is 0. Plus the enemy are attacking each other.
    1. Mithras666
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      There is no cloning in any of my mods! You might be using Combat Extender or Enemy Cloning by mjthelama
  12. Mrfallout225
    Mrfallout225
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    Can you make one for allies and companions?