I'm not sure what's going on, but whenever I use any spells at all, Wild Magic: Swap is activated 100% of the time. It's super annoying. All I want to do is use a few overpowered spells to clear a room, and instead of me remaining in my original position, I swap places with each enemy I kill. Every. Single. Time.
I have one more request. What do you think of making Tides of Chaos cost a Sorcery Point? Because Tides of Chaos is overpowered when Wild Surge is optional. So we make it cost one Sorcery Point (they take a long rest to recover, it's expensive), and increase its chance of triggering a wild surge to 80% (if the wild surge is triggered, it still can be bad, so you waste a Sorcery Point). You can make two versions: optional Wild Surge only, and balanced Tides of Chaos.
I could also see if I can make it so the Wild Magic Surges all remove your Tides of Chaos when they trigger, regardless of if you use the spell they give or not.
I can see how it's not everyones cup of tea, but I made this mod on request :) Even though you may not want this mod, I know at least one person does and hopefully others 🙇♂️
I can see how it's not everyones cup of tea, but I made this mod on request :) Even though you may not want this mod, I know at least one person does and hopefully others 🙇♂️
19 comments
You can make two versions: optional Wild Surge only, and balanced Tides of Chaos.
Even though you may not want this mod, I know at least one person does and hopefully others 🙇♂️
Even though you may not want this mod, I know at least one person does and hopefully others 🙇♂️