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wardenmages

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rukafudou

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24 comments

  1. weynower
    weynower
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    Please update the mod to patch 8
  2. xxxSYNNxxxx
    xxxSYNNxxxx
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    thx for mod, everything looks fine except for last cutscene in the palace, Dalyria had a neck seam, she was the only one i noticed, i do have faces for char creation but nothing that touches any npcs or replaces faces.  im using the vanilla teeth version for use with the other teeth mod mentioned here.  she only has pants on in this scene where i noticed it which may be the reason if the skin tone is only applying to her face for some reason and wouldnt be noticeable with a top on, dont want to explain further in case of spoilers buts it a vanilla scene

    ty and  have good day
  3. LittleKing64
    LittleKing64
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    I think Cazador's look here would be complete if you gave him Ketheric's gloves or something similar. Just make sure they don't give him too big a stat boost.
  4. Maanestov
    Maanestov
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    I have no idea why this could be, but after I installed the updated newest pak version of this all my mods got deactivated in-game. Removing this mod made them work again :o

    I tried the older version with the vanilla teeth (the one with no clothes changes) and that didn´t trigger the same response. I´m playing on mac if that may be relevant
    1. rukafudou
      rukafudou
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      I'm sorry you're having trouble with it! I unfortunately don't know very much about modding on mac, but it should only clash if other mods edit the same characters, as I didn't change any assets outside of that. I put up a new version this week that fixed a couple of things if you want to try that version. I also know that when I use both the 3rd party mod manager and the in-game manager I usually have to reactivate all of my mods again so that might be causing it as well. I hope you figure it out!
  5. I see that you're working towards adding the vampire fangs for the other spawn, excited for that! I always thought it unusual that Astarion looks different to all the other spawn.

    Also, is there any way you can keep these changes but also put the bite scars back on their necks? I can see from the screenshots that the bite mark has been removed.
    1. rukafudou
      rukafudou
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      I don't recall seeing their visible bite marks, but nothing I changed should have gotten rid of them. Can you share a screencap of what they look like normally? (honestly I went through my folder and realized I have very few of the spawn somehow lol)
    2. So, yeah, I was wrong. They never had bite marks... which is weird because Astarion does... any chance you could add them in??
  6. tombware
    tombware
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    Someone else commented on my mod asking for compatibility with yours, so I thought I'd drop by and say that if you like those fangs you're free to use the assets (they're simple replacers) for this mod for the non-human teeth option. Once again, thanks for the mod and the inspo!
    1. rukafudou
      rukafudou
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      Oh wow that's awesome!! It should be compatible since mine doesn't change the mesh for the teeth at all. Thanks for putting that together!
    2. tombware
      tombware
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      I've tried using them together and unfortunately they don't seem to work- I suspect it's because yours deleted the "vampire dentures" altogether? What mine do is replace the dentures, so they're still gone no matter what load order I try. If what you're working on is giving them full vampire teeth instead of just dentures, that'd be a better solution than what I've come up here, as the dentures lead to some cosmetic inconsistencies- While I worked hard to compensate for it, Petras' lower teeth still look narrow, for example, since the dentures end at the canines and don't show any of the molars.
      Thanks for your reply!
    3. rukafudou
      rukafudou
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      Ah I see what you mean - I have a version up that leaves the vanilla teeth in but I only posted it yesterday. I went in and tested it and *that* version is compatible, my bad. I can try playing with the models to get them to mesh together with the standard teeth to fill in those gaps.
    4. tombware
      tombware
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      Ah, that's fantastic! Sorry, I didn't notice about the vanilla teeth version. I'll let the person that asked me know :) (And I'll also use it as well heehee)
  7. tombware
    tombware
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    Seeing this makes me realise how this should've been what these NPCs looked like all along. So much better. Thanks for the hard work, and looking forward to the Astarion/Cazador fangs version!
  8. DasRoteBaron
    DasRoteBaron
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    This is awesome!  Thanks.

    Would you be willing to make a version that keeps all these changes, but also keeps their fangs intact?

    Either way, thanks.  Endorsed.
    1. rukafudou
      rukafudou
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      Sure! It might take a few days but I'm working on it now :)
    2. DasRoteBaron
      DasRoteBaron
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      Awesome.  Thanks!
  9. tavelyn
    tavelyn
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    this is perfect! i always found it unrealistic, like, what do you mean you didn think a guy with shark teeth and glowing red eyes may be a vampire? thanks!
    1. MellieChels
      MellieChels
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      This.

      It blows my mind a little how Larian was so thorough with some things but dropped the ball with stuff like this. 
  10. Harrpager
    Harrpager
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    Where do you recommend putting it in the mod load order?
    1. rukafudou
      rukafudou
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      It should be able to go anywhere in the order. It's at the top of mine just to make it easier for me to find in the list while I was testing it, but theoretically it won't make a difference.