0 of 0

File information

Last updated

Original upload

Created by

Digineaux

Uploaded by

Digineaux

Virus scan

Safe to use

Tags for this mod

11 comments

  1. Gavinfoxx
    Gavinfoxx
    • supporter
    • 0 kudos
    Could you add a +2 Javelin and a +1 Javelin of Homing? And maybe a special +2 Javelin of Homing that also has the Flourish action unlocked for it?  Maybe have them show up at appropriate shop inventories, something like this:

    +2 Javelin: Put it in the the ST_Finesse_MeleeWeapons_Magic treasure table, but only after you reach level 4

    +1 Javelin of Homing: Put in (say) Brem's inventory.

    +2 Javelin of Homing: Put in (say) Grat's inventory.
  2. UltimateEdgelord
    UltimateEdgelord
    • member
    • 1 kudos
    The game by default uses mele calculations for throwing thrown tagged weapons, so this applies to that as well.
    It's a bit misleading.
    Finesse tag doesn't affect attack rolls when throwing weapons for some dumb Larian reason, and your mod doesn't change that.
    It only applies for the damage roll.
    1. Digineaux
      Digineaux
      • premium
      • 25 kudos
      Your right. Thats annoying as it seems to be a bug. ill amend the description.
  3. olesyagodlike2
    olesyagodlike2
    • member
    • 0 kudos
    What about making mod that gives finesse tag to all glaive type weapons? It would differentiate them from halberds, giving them nice niche as two-handed option for dex builds and makes sense thematically. So far besides rapiers and couple longswords there not much to play with if you wanted more than base 1d6 to hit with.
    1. Digineaux
      Digineaux
      • premium
      • 25 kudos
      the reason 5E doesnt let you have any big damage dice for finesse is because they are intended to stack with rogue sneak attacks and monk weapon buffs. Not that that means you shouldn't put it in your game of course.
  4. KaiJai
    KaiJai
    • member
    • 2 kudos
    Have you tested this in game? When I throw finesse weapons like daggers they still use my strength modifiers for the attack roll.
    1. Digineaux
      Digineaux
      • premium
      • 25 kudos
      This only effects javelins and yes i did test it, but only for like 30 seconds and on an extensively modded game. So i welcome any bug reports.
  5. xarcanex
    xarcanex
    • premium
    • 0 kudos
    Is there a mod that makes Javelins a polearm? 

    Or are they counted as polearms in BG3? 
    1. Digineaux
      Digineaux
      • premium
      • 25 kudos
      "When attacking with a glaive, halberd, quarterstaff, or spear, " - the polearm master feat. so im guessing no. That feat is also bugged i believe, though their is a mod for that.
  6. Meicord
    Meicord
    • member
    • 0 kudos
    A mod that made all polearms finesse weapons would be great.
    1. KREENN
      KREENN
      • supporter
      • 0 kudos
      for real