Chest in The Mind Flayer Colony. At the end of Ketheric's arena appears in cutscene and because of this chest you can't see wyll father sometimes, i suggest to move it
anyone have issues with the dart attack animation not going off? the game momentarily pauses and then the damage animation displays on the enemy, but the game doesn't seem to process the player attacking with the dart at all.
one of the chests (the 14th I believe) fell into abyss during the battle with avatar of myrkul, after his sweeping attack. Maybe it is better to relocate it to avoid this scenario?
I'm seeing an exploit with the Triple Thrust Gauntlet and an (unintended?) side effect: + It works outside of combat with corpses, so I can enter any combat with the ability charged after the wearer throws a corpse 3 times. + It works on indirect damage the wearer causes: when an enemy enters an electrified surface caused by the gauntlet wearer (i meleed a dude standing on water surface with Elemental Weapon: Lightning), it takes damage from the surface plus the gauntlet's effect (if the status is fully charged on that enemy turn). Granted it's pretty minor considering the hoops you have to jump through to make it works Edit: the Gauntlet does work on other types of damages, not just melee weapon attack like the name implies, but the damage dice is a d8 according to combat log, instead of 2d6 in the tooltip +It doesn't require the guantlet itself to continue advancing/resetting the status. You only need to equip it to get the initial status once, then give to another member. As long as you don't long rest, all of you party member will have its effect, with corpse throwing.
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+ It works outside of combat with corpses, so I can enter any combat with the ability charged after the wearer throws a corpse 3 times.
+ It works on indirect damage the wearer causes: when an enemy enters an electrified surface caused by the gauntlet wearer (i meleed a dude standing on water surface with Elemental Weapon: Lightning), it takes damage from the surface plus the gauntlet's effect (if the status is fully charged on that enemy turn). Granted it's pretty minor considering the hoops you have to jump through to make it works
Edit: the Gauntlet does work on other types of damages, not just melee weapon attack like the name implies, but the damage dice is a d8 according to combat log, instead of 2d6 in the tooltip
+It doesn't require the guantlet itself to continue advancing/resetting the status. You only need to equip it to get the initial status once, then give to another member. As long as you don't long rest, all of you party member will have its effect, with corpse throwing.