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MostlyWater

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MostlyH2O

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43 comments

  1. Nonsequiturious
    Nonsequiturious
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    First off, I really love this mod, so thank you for deciding to post it! As someone who also plays on Honour with some difficulty increasing mods, I really enjoy the effort you've put into balancing the subclass while also staying true to aesthetics. I'm a huge fan of ethereal ambush in particular--I was always insanely jealous of the phase spiders.

    The only issue that I've experienced is this mod is incompatible with some mods which modify the base sorcerer subclass and a handful of other subclass mods since it doesn't use script extender or compatibility framework. I'm a novice when it comes to modding (having only done some minor things for personal use), but I did make a script extender/compatibility framework patched version of this mod for myself. I'd be happy to send you the patched version if you wanted to provide it as an option for people wanting to play with the mods it might interfere with.

    Anyway, this mod is awesome. Thanks again for sharing!
    1. YoguiOso
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      May I please try the patch?
    2. Nonsequiturious
      Nonsequiturious
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      Sure thing. I'll send it to you.
    3. MostlyH2O
      MostlyH2O
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      If you send it to me (not sure how?) I can post it. I have no idea how to use compatibility framework and didn't bother to learn because this is currently the only subclass mod I use. It's also my first mod so I didn't even think about that stuff. Will be happy to credit you in the article as well. 
    4. The5armamput33
      The5armamput33
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      Do you still have that patch?
  2. Hagraven22
    Hagraven22
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    Any plans on updating this?   
  3. Naehraa
    Naehraa
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    Hello hello, so I was weirdly excited for this (as an heavily arachnophobic person I'm shocked lol) But sadly I can't see the subclass show in CC :( Am I doing something wrong? Or is it something you can pick later on while leveling up? I was so excited to do an Arachnee vibing Durge haha
    1. kalbuth
      kalbuth
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      No, it should be available in CC as a 4th sorcerer subclass (just missing its icon in the subclass list)
    2. Naehraa
      Naehraa
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      Well it does not appear for me, like at all, I only have the 3 original sub classes and can't pick anything else :(
    3. kalbuth
      kalbuth
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      What did you do for installing? I just put it in AppData/Local/Larian Studios/Baldur's gate 3/mods and then activate it in game through the mod manager.
      I'm not the mod author, can't help much :(
    4. Naehraa
      Naehraa
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      With bg3mm, since nothing was specified in the desc I assumed it was like 95% of subclasses/races mods.. My game isn't updated to P7 yet since some of the mod I am using still needs to get an update to support P7
  4. lerupi
    lerupi
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    I love this mod and I don't want to lose it. I've already become a fan. Could you update it to patch 7?star_border
    1. kalbuth
      kalbuth
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      Mod still works fine for me after patch 7
  5. lerupi
    lerupi
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    I just think that the arachnomancer, like in DD, should transform into different spiders, because of their corrupted nature, they could be left as druids corrupted by lolthand instead of the animal transformation slots, it leaves 4 different spider transformations and when reaching level 10, the form of a cave boss spider or drider would be impressive, because besides summoning spiders, transforming into them is a cool and unique concept.
  6. lerupi
    lerupi
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    I loved your idea, it won my heart, Arachnomancer is what Baldur's Gate 3 needed, finally someone understands me, I'm going to love the spider transformation even morestar_border
  7. Jumbleconchires
    Jumbleconchires
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    Hey, there's a spider in the mod. Should I submit a bug report? (I'm sorry.. Great mod!)
  8. YoguiOso
    YoguiOso
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    is there a class icon for this class?
    1. MostlyH2O
      MostlyH2O
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      No and I wouldn't even know how to go about making one. I have zero VFX/UX experience. 
    2. YoguiOso
      YoguiOso
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      No worries thank you for sharing this mod. Great mod. the icon is no big deal. 
    3. YoguiOso
      YoguiOso
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      If I can make a class icon would you like to upload it if your client is ok with it??
  9. vipahh93
    vipahh93
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    when using ethereal ambush the teleport does weird delayed animation, does it work for you guys ok or is it maybe because of some other mods

    edit: nvm after reloading its working fine, dope mod by the way love this skillset
  10. avndoon7
    avndoon7
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    Thanks for posting the mod - testing a few things. The class is really sick! I was thinking, is a version without item altering possible? A lot of mods fiddle with existing items and they don't quite get along with your mod.

    Thanks again!
    1. MostlyH2O
      MostlyH2O
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      Sometime in the future I'll separate them into two mods, but it's not on my priority list. I understand where you're coming from though. You can absolutely download the multitool, unpack the mod, go to the public>generated>data>stats>arachnomancer text file and just delete the items though.
    2. avndoon7
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      Aye, cool - I'll just be patient =]