Brute Force
Starting at 3rd level, you’re able to strike with your weapons with especially brutal force. Whenever you hit with a weapon that you’re proficient with and deal damage, the weapon’s damage increases by an amount based on your level in this class, as shown on the Brute Bonus Damage table.
IMPLEMENTATION: Rules as Written.Brutish Durability
Beginning at 7th level, your toughness allows you to shrug off assaults that would devastate others.
Whenever you make a saving throw, roll 1d6 and add the die to your saving throw total. If applying this bonus to a death saving throw increases the total to 20 or higher, you gain the benefits of rolling a 20 on the d20.
IMPLEMENTATION: The game doesn't seem to care about critical success on death saving throws, so the last part of the ability occurs with a second hidden roll which will heal you 1 HP mimicking a Critical Success. The rest of the ability is Rules as Written.Additional Fighting Style
At 10th level, you can choose a second option from the Fighting Style class feature.
IMPLEMENTATION: Rules as Written.Devastating Critical
Starting at 15th level, when you score a critical hit with a weapon attack, you gain a bonus to that weapon’s damage roll equal to your level in this class.
IMPLEMENTATION: Rules as Written.Survivor
At 18th level, you attain the pinnacle of resilience in battle. At the start of each of your turns in combat, you regain hit points equal to 5 + your Constitution modifier (minimum of 1 hit point). You don’t gain this benefit if you have 0 hit points or if you have more than half of your hit points left.
IMPLEMENTATION: Rules as Written.
0 comments