Dragon Hide
Prerequisite: Dragonborn Implementation: not, an yrace can pick any feats.
You manifest scales and claws reminiscent of your draconic ancestors. You gain the following benefits:
- Increase your Strength, Constitution, or Charisma score by 1, up to a maximum of 20. Implementation: per 5e
- Your scales harden. While you aren't wearing armor, you can calculate your AC as 13 + your Dexterity modifier. You can use a shield and still gain this benefit. Implementation: uses mage armor so should be 5e
- You can grow retractable claws from the tips of your fingers. Extending or retracting the claws requires no action. The claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the normal bludgeoning damage for an unarmed strike. Implementation: you get a passive to toggle to unlock claw attacks. I dont think larian has claw attacks as unarmed strikes?
Woof Elf Magic
Prerequisite: Elf (Wood)
You learn the magic of the primeval woods, which are revered and protected by your people. You learn one Druid cantrip of your choice. You also learn the Longstrider and Pass Without Trace spells, each of which you can cast once without expending a spell slot. You regain the ability to cast these two spells in this way when you finish a long rest. Wisdom is your spellcasting ability for all three spells. Implementation: per 5e
Observant:
Quick to notice details of your environment, you gain the following benefits:
- Increase your Intelligence or Wisdom score by 1, to a maximum of 20. Implementation: per 5e
- If you can see a creature's mouth while it is speaking a language you understand, you can interpret what it's saying by reading its lips. Implementation: not implemented
- You have a +5 bonus to your passive Wisdom (Perception) and passive Intelligence (Investigation) scores. Implementation: per 5e
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