This page was last updated on 03 April 2025, 10:59PM
Changelogs
Version 1.01.09
NumCreatureVsPartyGT([ENEMY],) -> NumCreatureGT([EVILCUTOFF],) [Thanks to Camdawg for the advice.]
Version 1.01.08
Removed MR check from Chromatic Orb AI.
Version 1.01.07
Eternal AI script refinement.
Removed unused pickpocket voice line.
Version 1.01.06
Added (unvoiced) GIRL2.DLG interjection lines.
Version 1.01.05
Added enemy checks to Slow conditional in AI.
Version 1.01.04
Added missing Global("BDAI_NO_ARCANE","LOCALS",0) to some AI scripts.
Updated BDAI_NO_ARCANE conditionals to check both SpellsBad timer and CowledWarning state.
Version 1.01.03
Added several more interjections. I'll add more as my memory is refreshed in coming across them.
Version 1.01.02
Added better XP scaling for first recruitment, and increased it to level 31's XP threshold. Split this into another file because of bloat, added EXTEND_BOTTOM to vvVALK.bcs.
Version 1.01.01
Changed CRE files so that Animate Dead scrolls are stacked and quarterstaff registers as equipped.